Company of Heroes: Eastern Front

Author Topic: Ostheer Released  (Read 164827 times)

Offline spook

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Re: Ostheer Released
« Reply #15 on: July 07, 2013, 03:40:22 AM »
will help seed torrent once finished.

Download Speed: 58444 kbps (7305.5 KB/sec transfer rate)
Upload Speed: 13051 kbps (1631.4 KB/sec transfer rate)

Offline Blackbishop

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Re: Ostheer Released
« Reply #16 on: July 07, 2013, 03:57:33 AM »
Yes, since we announced in the previous patch that from that day we will only support the Steam version.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline wolf420

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Re: Ostheer Released
« Reply #17 on: July 07, 2013, 03:58:11 AM »
the is-3 was ok even though i only used it once but the RMC i would say make a whole new faction with them as they are they you lose a lot of good units that i like to use alot like the HMG crew and the firefly tank and morter crew


fyi using a sniper as an advanced scout for your morter and arty crews is op for killing heavily defended choke points with no real flanking points

Offline Dreamerbg

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Re: Ostheer Released
« Reply #18 on: July 07, 2013, 09:32:29 AM »
Comparing Sturmtiger with Tank or TankDestroyer is wrong.
Sturmtiger only shoots when you pay muni and its power is mainly AntyInfantry. Brumbar is doing the exact same thing but without muni cost.
Ofcourse the dmg is not that high but still it is more effective.

Offline HomerSimpson

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Re: Ostheer Released
« Reply #19 on: July 07, 2013, 11:52:37 AM »
Thank you so much for this great piece of art/work. It is amazing that a mod-project was kept alive over such a long time and that you spent that much of your freetime on creating something a lot of people will enjoy. Keeping history alive is a difficult and important task and you managed to do it.  :)
Greetings from Germany.

Offline G2money

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Re: Ostheer Released
« Reply #20 on: July 07, 2013, 03:06:23 PM »
Ostheer is AMAZING! Bumped into some small glitches and bugs, but that's to be expected. The upgrades and switching tactics really keep a game interesting, even when playing a two/three hour match.

Dare I say.. Even better than the soviets?  :-X



Offline Sotahullu

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Re: Ostheer Released
« Reply #21 on: July 07, 2013, 03:39:44 PM »
Why there is mention of Mortar team in Ostheer Guide but there is no option to build it?

TheVole

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Re: Ostheer Released
« Reply #22 on: July 07, 2013, 03:43:12 PM »
Do you need to have 2.7 on steam for it to work?  I am using it without steam and it keeps crashing : (

Will only work with the new steam version

Offline Gerrit 'Lord Rommel' G.

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Re: Ostheer Released
« Reply #23 on: July 07, 2013, 04:14:14 PM »
Why there is mention of Mortar team in Ostheer Guide but there is no option to build it?
The guide was based on the First Ostheer Beta. So this guide isn't up to date for the Ostheer release.
« Last Edit: July 07, 2013, 04:24:55 PM by Rikard Blixt »
May the force be with you.

Offline Alexander 'ApeMen' J.

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Re: Ostheer Released
« Reply #24 on: July 07, 2013, 05:08:01 PM »
Why there is mention of Mortar team in Ostheer Guide but there is no option to build it?

originaly we had the haldtrack in t3 and a mortar in t2
but we skiped this for gameplay and balance reasons and moved the halftrack into t2 which replaced now the old mortar



Offline Hendrik 'DarcReaver' S.

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Re: Ostheer Released
« Reply #25 on: July 07, 2013, 05:08:53 PM »
Why there is mention of Mortar team in Ostheer Guide but there is no option to build it?

originaly we had the haldtrack in t3 and a mortar in t2
but we skiped this for gameplay and balance reasons and moved the halftrack into t2 which replaced now the old mortar
We should update the guide to avoid confusion.

Abuse is abuse and has to go.

Offline plongstocking

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Re: Ostheer Released
« Reply #26 on: July 07, 2013, 07:45:36 PM »
When I try to launch EF I'm now getting a message "primarycache setting for [number] is set to non-existent cache [number]" and the game doesn't launch.

What can I do to fix this?

Offline Rikard Blixt

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Re: Ostheer Released
« Reply #27 on: July 07, 2013, 08:23:14 PM »
When I try to launch EF I'm now getting a message "primarycache setting for [number] is set to non-existent cache [number]" and the game doesn't launch.

What can I do to fix this?

Steam issue, try the following steps; some guy said it worked for him.
https://support.steampowered.com/kb_article.php?ref=3134-TIAL-4638
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline RedMan

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Re: Ostheer Released
« Reply #28 on: July 07, 2013, 10:57:09 PM »
Что на счёт перевода нововведений на русский язык?

Offline Rikard Blixt

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Re: Ostheer Released
« Reply #29 on: July 07, 2013, 11:22:25 PM »
Частично переведены и будет закончена вовремя.

Its partly translated and will be done soon.
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?