Company of Heroes: Eastern Front

Author Topic: [2.300] Game crashes/freezes - Post here  (Read 47240 times)

Offline Ben_D

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Re: [2.300] Game crashes/freezes - Post here
« Reply #45 on: March 10, 2015, 01:40:08 AM »
I'm just wondering if the developers here are able to take a look at this particular case, or if anyone intends to.  I can only imagine the work you guys would have to do to figure it out...  It's way over my head.  Makes me appreciate what you guys do.  I don't really want to post here though if no one has the time to look at it, seeing as it wouldn't be worth it.  In any case, thanks anyway.

Offline Comrade Commander

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Re: [2.300] Game crashes/freezes - Post here
« Reply #46 on: July 17, 2015, 07:00:27 AM »
Hello!
I recently tried to play EF 2.300 (latest) in ANY map and after _5-10 (maybe)_mins. of gameplay it stops for a few sec. and then crash report. I run as admin....reinstalled 3x already I think.
Map: Any map it crashes ( I played mostly relic maps and  (EF)2v2 maps
Which factions: Used Soviets,OstHeer,USA with or against Brits, Wehr, PE
Doing: Did not crew anything just played...captured points.....little to no contact with enemy
Happens EVERY game
Game Mode:King of the Hill, Annihilate , Annihilate-no pop
OS:Win 8.1
Processor: Intel Core i5-4210U CPU @ 1.70 GHz (4 CPUs), ~2.4GHz
DX11
Settings used in-game: all high except: Shader: Ultra
                                                               Anti-Aliasing: None
                                                                Rain : low

Not sure if this is it....warnings.log

10:23:06.54   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\4p_dom_pavlova'
10:23:06.54   MOD -- Using Mod 'Eastern_Front'
10:23:06.54   Unable to load/parse precache file [DATA:scenarios\mp\4p_dom_pavlova_precache.lua]
10:23:08.19   GameObjLoader - upgrading load_count from 0 to 1154
10:23:11.00   GameObjLoader - upgrading load_count from 1154 to 1905
10:23:11.13   PHYSICS -- Created node factory 'HVOK'
10:23:11.13   PHYSICS -- Created node factory 'DMMY'
10:23:18.22   GameObjLoader - upgrading load_count from 1905 to 2005
10:23:26.47   GameObjLoader - upgrading load_count from 2005 to 5168
10:23:30.88   GameObjLoader 147db2b0 - resetting counters
10:23:30.88   GameObjLoader 147db2b0 - LOAD_DONE
10:23:30.88   GAME - SessionSetup
10:23:31.08   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
10:23:31.08   TERRAINTEXTURE -- compositor added RenderTarget
  • of size 2048 x 2048

10:23:31.08   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
10:23:36.69   GAME - CreateGEWorld in 5812 ms
10:23:36.69   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
10:23:37.02   GAME - SessionSetup finished in 6140 ms
10:23:37.02   GAME - WaterReflectionManagerSetup
10:23:37.02   GAME - WaterReflectionManagerSetup finished in 0 ms
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x05589610
[Cope FactionFix] - hooked @0x7214e2e8
[Cope FactionFix] - patched @0x7214e540
[Cope FactionFix] - hooked @0x7214e546
[Cope FactionFix] - patched @0x7214d927
[Cope FactionFix] - hooked @0x7214d927
[Cope FactionFix] - Hook installed
10:23:38.03   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zvptickerwin-annihilate-kingofthehill.scar] succeeded.
10:23:40.00   NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
10:23:45.80   MOD -- Player  (unused player) (frame 0) (KillPlayer)
10:23:45.80   MOD -- Player  (unused player) (frame 0) (KillPlayer)
10:23:45.80   MOD -- Player  (unused player) (frame 0) (KillPlayer)
10:23:45.80   MOD -- Player  (unused player) (frame 0) (KillPlayer)
10:23:47.16   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:23:47.16   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:23:47.16   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:23:47.16   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:23:47.16   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
10:23:47.70   SPEECHMANAGER -- Loaded in 0.514619 seconds
10:23:49.50   GameObjLoader - upgrading load_count from 0 to 412
10:23:50.94   GameObjLoader 147db510 - resetting counters
10:23:50.94   GameObjLoader 147db510 - LOAD_DONE
10:23:51.63   PreloadResources took 0ms.
10:23:51.75   GAME -- Loading completed (46 seconds)
10:23:51.75   SIM -- Setting SyncErrorChecking level to None
10:23:52.69   Activating screen: GameScreen
10:23:52.69   Activating screen: Decorators
10:23:52.69   Activating screen: Taskbar
10:23:52.69   Activating screen: SubtitleScreen
10:23:52.69   Activating screen: TextOverlayScreen
10:23:52.74   PerformanceRecorder::StartRecording for game size 4
10:23:52.74   GAME -- Starting mission...
10:23:53.74   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:23:53.74   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:23:53.74   MOD -- Player CPU - Normal set to AI Type: AI Player (frame 1) (CmdAI)
10:23:56.14   Warning: binding repeat_3(Ability: abilities\ostheer_building_incendiary_trap) -- widget 'command_ability_button_12' already occupied by 'repeat_0:Ability: abilities\ostheer_elite_sprint_ability'
10:23:56.14   Warning: binding repeat_4(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]
10:23:58.54   Warning: non auto-match upgrade not found in AE, tuning
10:24:26.38   Activating screen: Command_Tree
10:24:28.33   Activating screen: Command_Branch
10:24:35.78   Activating screen: Command_Branch
10:24:38.49   Warning: binding selection bindings_child6() -- Binding selection bindings_child6: failed bind to widget 'build_max_background'
10:24:41.00   NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
10:25:28.01   Activating screen: TacticalMap
10:25:28.01   Activating screen: TextOverlayScreen
10:25:32.25   Activating screen: GameScreen
10:25:32.25   Activating screen: Decorators
10:25:32.25   Activating screen: Taskbar
10:25:32.25   Activating screen: SubtitleScreen
10:25:32.25   Activating screen: TextOverlayScreen
10:25:42.01   NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
10:25:53.12   Warning: binding repeat_1(Ability: abilities\killing_medic_allied_sniper) -- ui index '0' out of bounds; range is [1, 12]
10:25:53.12   Warning: binding repeat_2(Ability: abilities\reenable_capture_ability) -- ui index '0' out of bounds; range is [1, 12]
10:26:43.01   NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
10:26:46.65   Activating screen: Command_Branch
10:27:17.13   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
10:27:25.89   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
10:27:40.14   Activating screen: Command_Branch
10:27:44.00   NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0
10:28:13.74   Unable to bind updater for fx [ui\reveal].  It could be looping in a fire-n-forget action.
10:28:45.01   NET -- Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0

I'm really looking forward for a fix....thanks in advance!!!!!!!!!!!!!!!!

Offline Blackbishop

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Re: [2.300] Game crashes/freezes - Post here
« Reply #47 on: July 17, 2015, 08:24:08 PM »
If it crashes that soon, it does mean you are running EF in an unsupported version. The version 2.300 is only for the new Steam version of COH and has the internal version as 2.700.2.42 if I recall correctly.

Attempting to use that EF version in any other CoH version of it will result in crashes in that small amount of time.

The warnings.log you posted is not the one that has that information though, the log file you might to check is the one in the previous folder.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Comrade Commander

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Re: [2.300] Game crashes/freezes - Post here
« Reply #48 on: July 18, 2015, 03:25:36 AM »
Oops sorry 'bout that....... :-[ Is there any way to play with Version 2.700.0.215? I really wanted to play this........ :'(  I just found out some time after I posted that it was 2.700.2.42 and after so much frustration I forgot to update my post with said new found information.........Thanks for your reply and also advanced thanks to a future reply ;D

Offline Blackbishop

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Re: [2.300] Game crashes/freezes - Post here
« Reply #49 on: July 18, 2015, 04:47:58 AM »
Try downloading the version 2.000 of EF to see if you can run that.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Comrade Commander

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Re: [2.300] Game crashes/freezes - Post here
« Reply #50 on: July 18, 2015, 05:52:08 AM »
IT WORKED!!!!! 2.101 worked.....thanks......experiencing crashes here and there but everything seems fine....... ;D
« Last Edit: July 21, 2015, 12:12:40 PM by Comrade Commander »

Offline avtomatkartoshka

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Re: [2.300] Game crashes/freezes - Post here
« Reply #51 on: December 12, 2015, 08:39:18 PM »
Hi,  first of all I would like to thank you  for making such a cool mod, its awesome!
Unfortunately, since I had reinstalled it last month, I have continuously experienced  crashes. I cant play . It always happens to me a few minutes after  the map  have finished loading. I  play skirmish against the AI, as the soviet army usually.
Coh version is 2.700.2.42. I also own tales of valor and opposing front dlc.
Thank you!
PS: I can't find the  ailog, sorry.

Offline Blackbishop

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Re: [2.300] Game crashes/freezes - Post here
« Reply #52 on: January 20, 2016, 03:31:37 AM »
Hello @avtomatkartoshka,

Sorry for the delay, the warnings.log you attached shows you are using the 2.602 version to play EF, so it will continue to crash until you do one of the following advices:

1) Install EF in the directory where do you have your 2.700.2.42 version of CoH.

2) Install the compatibility patch from ModDB. http://www.moddb.com/mods/coheastern-front/downloads/eastern-front-compatibility-patch-for-coh-2602

Regards,
Blackbishop
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline avtomatkartoshka

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Re: [2.300] Game crashes/freezes - Post here
« Reply #53 on: January 20, 2016, 06:26:01 PM »
Thanks Blackbishop, I will try that. I thought I had the last version of coh because i have it in steam.

Offline Blackbishop

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Re: [2.300] Game crashes/freezes - Post here
« Reply #54 on: January 22, 2016, 12:57:10 AM »
@avtomatkartoshka
The latest version comes from the Company of Heroes (New Steam version) that appears in the library. If you install any other game you will get the old retail version.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline micsandra

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Re: [2.300] Game crashes/freezes - Post here
« Reply #55 on: April 23, 2016, 04:34:56 AM »
I get a fatal AI error message after the Germans build an AT weapon.  I love this game but its unplayable now.  This has been going on for awhile, why can't it get patched?  Several of my friends have given up on the game, I'd hate to do that, but its unplayable.
Code: newbielink:javascript:void(0); [nonactive]
Micsandra    -- Log file for all error messages related to the AI --

ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
ERROR - Player 1002 AITactic AIVechicleTactic failed to call filter TacticFilter_TeamWeapon_Quick_Vehicle
-- Log file for all warning messages related to the Art files --

Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
CommandBPDatabase - Remapping function [restore_specific_texture_selector] due to mismatched parameter count [0 != 1].
CommandBPDatabase - Remapping function [OS_CreateLocalScar] due to mismatched parameter #[5] : [randRotation].
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\COMMAND_BRANCH.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DECORATORS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\DEFAULTS.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\NEWOBJECTIVE.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\SUBTITLESCREEN.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TACTICALMAP.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\TASKBAR.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\MAINMENUANI.LUA'
AnimLoad -- Top-level Triggers table not found: 'DATA:Art\UI\Animations\RELICONLINEANI.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINETABS.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_profile_entry_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_performance_test_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineTabs_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/DynamicPopupMenu_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MovieScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FEMovie_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppLoadingForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppResolutionPrompt_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppRestartingForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FE_mm_01_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup_widescreen.screen
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MultiplayerMenuPopup.screen
ScreenManager::LoadScreen -- Screen MultiplayerMenuPopup failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/QuitPromptDialog_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin_widescreen.screen
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/IPJoin.screen
ScreenManager::LoadScreen -- Screen IPJoin failed to load. Using blank screen.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineLogin_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAgreement_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountCreate_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileSelect_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineProfileCreate_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChat_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineNewsScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStore_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineCampaign_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OptionsMenu_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/extras_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineStatsPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GamePasswordPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ScreenTipPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendRequest_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlinePlayerListPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MedalAwardedPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutoMatch_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineChangePassword_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPassword_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineResetPasswordAnswer_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineAccountDetails_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlinePasswordConfirmation_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineWait_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RelicOnlineConnectionProblem_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RedeemGiftCardForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ConfirmPurchaseForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AddCreditForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AccountMgtForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/StoreDownloadProgressPopUp_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/RaceSelectionPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamStatsPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineSelectGame_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameCreate_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineGameSetup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Alreadyinuse_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/WhereYouBought_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Achievements_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameHistory_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/FriendsListPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/OnlineWidget_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
MOVIE - playing movie without sound
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
Cursor image [modal_fire_panzerfaust] not found. Load failed.
Cursor image [modal_fire_panzerfaust_cancel] not found. Load failed.
Cursor image [modal_move_cancel] not found. Load failed.
Cursor image [modal_rallypoint] not found. Load failed.
Cursor image [modal_rallypoint_cancel] not found. Load failed.
Cursor image [modal_set_facing] not found. Load failed.
Cursor image [modal_weighted_move] not found. Load failed.
Cursor image [modal_dig_in] not found. Load failed.
Cursor image [modal_dig_in_cancel] not found. Load failed.
Cursor image [modal_assault] not found. Load failed.
Cursor image [modal_assault_cancel] not found. Load failed.
Cursor image [modal_place_explosive] not found. Load failed.
Cursor image [modal_throw_explosive] not found. Load failed.
Cursor image [modal_satchel_charge] not found. Load failed.
Cursor image [modal_satchel_charge_cancel] not found. Load failed.
Cursor image [modal_sticky_bomb] not found. Load failed.
Cursor image [modal_sticky_bomb_cancel] not found. Load failed.
Cursor image [modal_barrage] not found. Load failed.
Cursor image [modal_barrage_cancel] not found. Load failed.
Cursor image [modal_build_mine] not found. Load failed.
Cursor image [modal_build_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_diffuse_build_mine] not found. Load failed.
Cursor image [modal_diffuse_mine_cancel] not found. Load failed.
Cursor image [modal_detonate_explosives] not found. Load failed.
Cursor image [modal_detonate_explosives_cancel] not found. Load failed.
Cursor image [modal_reinforcements] not found. Load failed.
Cursor image [modal_reinforcements_cancel] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_01] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_02] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_03] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_04] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_05] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_06] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_07] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_08] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_09] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_10] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_11] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_12] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_13] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_14] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_15] not found. Load failed.
Cursor image [villers_bocage_tiger/villers_bocage_tiger_reload_16] not found. Load failed.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_down'
Using default texture for art\ui\textures\scroll_down
RENDER ANIM -- Unable to load texture 'art\ui\textures\scroll_up'
Using default texture for art\ui\textures\scroll_up
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_cxp2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\lenin_statue_render] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\stone_left_alpha] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_6_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_border_campaign_image] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_5_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_4_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_3_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_2_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\campaign_1_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bar_on_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\btn_gamertag_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_bg_panel_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1c] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\panel_1b] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\axis_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_german] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\allies_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\gavel] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\us_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\gold_select] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_usa] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\padlock_open] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\mp_nobattlemap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:scenarios\mp\4p_battle of mahiljou_map_base.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_flag_on] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ussr] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\soviet_01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\icon_customize_army_off] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_ostheer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_panzer] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameLoadScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:scenarios\mp\4p_battle of mahiljou.tga] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_faded_black_oval] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\label_box_02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\loading] could not fit in texture pack [RenderProxy texture pack].
CommandBPDatabase - Remapping function [OS_CreateAreaScar] due to mismatched parameter #[5] : [randRotation].
Unable to find parameter [self_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other_marker] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [other] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_end] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target_start] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [self_target] in command [dynamic_marker].  Saving this file will lose the data from this parameter.
Unable to find parameter [scale] in command [OS_CreateLocalScar].  Saving this file will lose the data from this parameter.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [art\models\missinglua] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
=== File(s) [art\models\races\allies\projectiles\shell_alt_sound] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\craft
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\soldiers\dlc2_paratroop_02
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid source node [( void )] for transition to [weapon|gunner_50cal|criticals|red].
Invalid source node [( void )] for transition to [weapon|gunner_dhsk|criticals|red].
Invalid source node [( void )] for transition to [weapon|gunner_vickers_k|criticals|red].
=== File(s) [art\models\races\allies\structures\50cal_aa_nest\50cal_aa_nest_gunner] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\structures\50cal_aa_nest\50cal_aa_nest_ru
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[build1st], Action=[fx_startup_build_startup]
=== File(s) [art\models\races\allies\structures\machinegunemplacement] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\allies\vehicles\m15a1_halftrack\m15a1_halftrack
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Max and Max value [0.000000] is the same for dca::variable [velocity].
Invalid source node [( void )] for transition to [weapon|criticals|red].
=== File(s) [art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\50cal_gunner] generated the preceeding warnings.
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Down], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Level], in matrix anim
Using invalid animation [GUNNER\AIM\AIM_MATRIX\Top_50cal_Aim_Up], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Down], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Level], in matrix anim
Using invalid animation [GUNNER\AIM\FIRE_MATRIX\Top_50cal_Fire_Up], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Jostle], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Left], in matrix anim
Using invalid animation [GUNNER\READY\SECONDARY\Lean_Right], in matrix anim
Invalid animation [gunner\aim\aim_matrix\top_50cal_aim_horiz], for Motion Tree Node [horizontal].
=== File(s) [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound] generated the preceeding warnings.
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [aim].
Invalid animation [main_weapon\75mm_fire], for Motion Tree Node [fire].
=== File(s) [art\models\races\allies\vehicles\sherman\m4a3(76)_sherman] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\axis\soldiers\borman
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|huba|tob] for transition to [units|loader02|armed|ground|ready_ground_air|tense|hubb].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|hubb] for transition from [units|loader02|armed|ground|ready_ground_air|tense|huba|tob].
Invalid source node [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa] for transition to [units|loader02|armed|ground|ready_ground_air|tense|huba].
Invalid destination node [units|loader02|armed|ground|ready_ground_air|tense|huba] for transition from [units|loader02|armed|ground|ready_ground_air|tense|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|huba|tob] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|huba|tob].
Invalid source node [units|loader02|armed|ground|fire_ground_air|hubb|toa] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|hubb|toa].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|01] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|01].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|02] for transition to [units|loader02|armed|ground|fire_ground_air|hubb].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|hubb] for transition from [units|loader02|armed|ground|fire_ground_air|cower|02].
Invalid source node [units|loader02|armed|ground|fire_ground_air|cower|03] for transition to [units|loader02|armed|ground|fire_ground_air|huba].
Invalid destination node [units|loader02|armed|ground|fire_ground_air|huba] for transition from [units|loader02|armed|ground|fire_ground_air|cower|03].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba|tob].
Invalid source node [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa] for transition to [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba].
Invalid destination node [units|loader01|armed|ground|ready_ground_copy0_air|tense|huba] for transition from [units|loader01|armed|ground|ready_ground_copy0_air|tense|hubb|toa].
=== File(s) [art\models\races\axis\vehicles\flakvierling 38 20mm\flakvierling 38 20mm] generated the preceeding warnings.
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [color=green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [hotchkiss\critcal_hits\main_gun_red], for Motion Tree Node [color=red].
Invalid animation [hotchkiss\critcal_hits\main_gun_green], for Motion Tree Node [color=green].
Invalid animation [hotchkiss\critcal_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|ready|firing] to Dest [crew|loader01|animations|ready|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|ready|firing] to Dest [crew|gunner01|animations|ready|idles].
=== File(s) [art\models\races\axis\vehicles\hotchkiss\hotchkiss] generated the preceeding warnings.
Invalid animation [flight], for Motion Tree Node [flight].
Behaviour [sfx_constant] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\me262\me262] generated the preceeding warnings.
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|gunner|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|gunner|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|stopped|ready|tense|start_hub|b] to Dest [crew|loader|stopped|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|hub_a|to_tense_hub_b] to Dest [crew|loader|moving|ready|tense|hub_b].
Invalid transition animation [crew\ready\idles\tense\hub_a\tense_a2b_trans_gunner01], for transition from Source [crew|loader|moving|ready|tense|start_hub|b] to Dest [crew|loader|moving|ready|tense|hub_b].
=== File(s) [art\models\races\axis\vehicles\ostwind_flak_panzer\ostwind_flak_panzer] generated the preceeding warnings.
Invalid animation [driver\position], for Motion Tree Node [crew_driver_seat_lock].
Invalid animation [driver\idles\01], for Motion Tree Node [01].
Invalid animation [driver\idles\02], for Motion Tree Node [02].
Invalid animation [driver\idles\03], for Motion Tree Node [03].
Invalid animation [driver\idles\04], for Motion Tree Node [04].
Invalid animation [driver\idles\05], for Motion Tree Node [05].
Invalid animation [driver\idles\06], for Motion Tree Node [06].
Invalid animation [driver\idles\07], for Motion Tree Node [07].
Invalid animation [driver\idles\08], for Motion Tree Node [08].
Invalid animation [driver\idles\09], for Motion Tree Node [09].
Invalid animation [driver\idles\10], for Motion Tree Node [10].
=== File(s) [art\models\races\axis\vehicles\panzer_iv\panzer_iv] generated the preceeding warnings.
Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim
Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything.
Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything.
=== File(s) [art\models\races\axis\vehicles\schwimmwagen] generated the preceeding warnings.
Behaviour [CW_Team_Colour_1] has no conditions so it will never do anything.
=== File(s) [art\models\races\commonwealth\vehicles\cw_staghound] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\ostheer\projectiles\100kg
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\panzerelite\soldiers\maximillian_voss_tank
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for
=== File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings.
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Unable to load XRef's anim [] from [].
=== File(s) [art\models\races\russians\projectiles\rocket_300mm] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\projectiles\rpg_43\rpg_43
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\soldiers\nkvd
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using default RenderModel (rgm/rgo) for art\models\races\russians\soldiers\ptrd
MergedMesh 'merged material-[0][01 - Default]' has an outdated format is slowing down load times. Please reburn.
=== File(s) [Art/Models/MissingRGM] generated the preceeding warnings.
Using invalid animation [CREW\READY\SECONDARY\jostle_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_left_driver], in matrix anim
Using invalid animation [CREW\READY\SECONDARY\turn_right_driver], in matrix anim
Behaviour [bhv_snd_start_engine] has no conditions so it will never do anything.
Behaviour [bhv_snd_stop_engine] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\ba_64\ba_64] generated the preceeding warnings.
Invalid animation [death\death_01], for Motion Tree Node [death_01].
Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over].
Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down].
Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright].
=== File(s) [art\models\races\russians\vehicles\hurricane\hurricane] generated the preceeding warnings.
Invalid animation [wrecks\wreck-end-over], for Motion Tree Node [end-over].
Invalid animation [wrecks\wreck-nose-down], for Motion Tree Node [nose-down].
Invalid animation [wrecks\wreck-upright], for Motion Tree Node [upright].
=== File(s) [art\models\races\russians\vehicles\il2\il2] generated the preceeding warnings.
Invalid animation [idle], for Motion Tree Node [idle].
Invalid animation [idle], for Motion Tree Node [move].
=== File(s) [art\models\races\russians\vehicles\is3m\is3m] generated the preceeding warnings.
Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\isu-122\isu-122] generated the preceeding warnings.
Behaviour [bhv_sfx_treadsound] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\isu-152\isu-152] generated the preceeding warnings.
Invalid animation [destruction\die_1], for Motion Tree Node [dead].
Invalid animation [critical_hits\engine_green], for Motion Tree Node [color=green].
Invalid animation [critical_hits\engine_yellow], for Motion Tree Node [yellow].
Invalid animation [critical_hits\engine_red], for Motion Tree Node [color=red].
Invalid animation [critical_hits\engine_green], for Motion Tree Node [color=green].
Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [yellow].
Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [color=red].
Invalid animation [critical_hits\hull_gun_red], for Motion Tree Node [color=red].
Invalid animation [vehicle\hull_turret_bren_fire], for Motion Tree Node [fire].
Invalid animation [vehicle\idle], for Motion Tree Node [idle].
Invalid animation [vehicle\move], for Motion Tree Node [move].
Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil].
=== File(s) [art\models\races\russians\vehicles\kv-2\kv-2] generated the preceeding warnings.
Invalid animation [destruction\die_1], for Motion Tree Node [dead].
Invalid animation [vehicle\idle], for Motion Tree Node [idle].
Invalid animation [vehicle\move], for Motion Tree Node [move].
Invalid transition animation [vehicle\recoil_fire_forward], for transition from Source [recoil|no_recoil] to Dest [recoil|forward_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|left_recoil].
Invalid transition animation [vehicle\recoil_fire_right], for transition from Source [recoil|no_recoil] to Dest [recoil|right_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|+rear_recoil].
Invalid transition animation [vehicle\recoil_fire_rear], for transition from Source [recoil|no_recoil] to Dest [recoil|-rear_recoil].
=== File(s) [art\models\races\russians\vehicles\kv_1\kv-2] generated the preceeding warnings.
Invalid animation [destroyed\01], for Motion Tree Node [dead].
Invalid animation [critical_hits\main_gun_green], for Motion Tree Node [main_gun_green].
Invalid animation [critical_hits\main_gun_yellow], for Motion Tree Node [main_gun_yellow].
Invalid animation [critical_hits\main_gun_red], for Motion Tree Node [main_gun_red].
Invalid animation [idle], for Motion Tree Node [idle].
Invalid animation [move], for Motion Tree Node [move].
Invalid animation [damageengine], for Motion Tree Node [main_gun_red].
=== File(s) [art\models\races\russians\vehicles\su122\su122] generated the preceeding warnings.
Behaviour [bhv_sfx_57mm_fire] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\su57\su57] generated the preceeding warnings.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisible] to Dest [crew|loader01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|57mm|firing] to Dest [crew|loader01|animations|57mm|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisible] to Dest [crew|gunner01|animations|57mm].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|57mm|firing] to Dest [crew|gunner01|animations|57mm|idles].
=== File(s) [art\models\races\russians\vehicles\su57\su57_crew] generated the preceeding warnings.
Behaviour [bhv_sfx_gear_shift_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_2] has no conditions so it will never do anything.
Behaviour [bhv_sfx_gear_shift_rev_1] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_01] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_02] has no conditions so it will never do anything.
Behaviour [bhv_sfx_marder_fart_03] has no conditions so it will never do anything.
=== File(s) [art\models\races\russians\vehicles\su76\su76] generated the preceeding warnings.
Invalid animation [destruction\death_01], for Motion Tree Node [dead].
Invalid animation [destruction\death_01], for Motion Tree Node [dead_02].
=== File(s) [art\models\races\russians\vehicles\t-70\t-70] generated the preceeding warnings.
Invalid animation [destruction\death_01], for Motion Tree Node [dead].
Invalid animation [destruction\death_01], for Motion Tree Node [dead_02].
=== File(s) [art\models\races\russians\vehicles\t-90\t-90] generated the preceeding warnings.
Tangent space error [identical texture coordinates] with [Object256].
=== File(s) [art\models\races\russians\vehicles\zis-5v\zis-5v] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[repairvehicles_animation], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[takeout], Action=[_blowtorch_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[putaway], Action=[_stop_using_blowtorch]
=== File(s) [art\models\races\allies\props\blow_torch] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[sandbag\start_01], Action=[_sandbag_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[sandbag\build_01], Action=[_sandbag_show_mesh]
=== File(s) [art\models\races\allies\props\sandbag] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[spool\start_01], Action=[_spool_show_mesh]
Ambient AnimEvents can't have conditions. Anim=[spool\build_01], Action=[_spool_show_mesh]
=== File(s) [art\models\races\allies\props\spool] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\L_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\U_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\L_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\L_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\U_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\U_Right], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\CROUCH\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\L_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\L_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\U_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\U_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\L_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\L_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\U_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\U_Right], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\STAND\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\M_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\LL_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\AIM\UU_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Left], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Right], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\M_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\LL_Center], in matrix anim
Using invalid animation [AIM\PRONE\STOP\FIRE\UU_Center], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Run_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Walk_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Walk], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Run], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Crawl], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Walk_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Run_Right90_2_Prone], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_left], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_left], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_Armed], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_45_right], in matrix anim
Using invalid animation [READY\PRONE\VERY_SLOW\Prone_Crawl_90_right], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Jog_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Jog_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Jog], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Left45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right45_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\CROUCH\Sprint_Right90_2_Crouch], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Left45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right45_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Sprint_Right90_2_Prone], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_left_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_left_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\45_right_Prone_2_Sprint], in matrix anim
Using invalid animation [READY\TRANSITIONS\PRONE\90_right_Prone_2_Sprint], in matrix anim
=== File(s) [art\models\races\axis\soldiers\weapons\light_mg42] generated the preceeding warnings.
Invalid source node [( void )] for transition to [death|death_upperbody].
=== File(s) [art\models\races\common\soldiers\tank_commander_sync] generated the preceeding warnings.
Using invalid animation [AIM\CROUCH\SLOW\AIM\L_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\M_Centre], in matrix anim
Using invalid animation [AIM\CROUCH\SLOW\AIM\U_Centre], in matrix anim
=== File(s) [art\models\races\common\weapons\pistol] generated the preceeding warnings.
Invalid animation [mg34_bipod], for Motion Tree Node [mg34].
=== File(s) [art\models\races\ostheer\soldiers\weapons\mg34] generated the preceeding warnings.
Ambient AnimEvents can't have conditions. Anim=[flakvierling\sync_point\crew_load_gunner], Action=[attach_gunner_quad_1.0]
=== File(s) [art\models\races\ostheer\vehicles\flak38\flak38_sync] generated the preceeding warnings.
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture '\cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for \cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_dif'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_dif
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_gls'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_gls
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_nrm'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_spc'
Using default texture for art\models\races\allies\vehicles\m3_scout_car\scout_car_gunners\dp28\texture\dp_28_lmg_spc
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_dif'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_dif
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_gls'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_gls
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_nrm'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_spc'
Using default texture for art\models\races\commonwealth\soldiers\weapons\vickers_k\model\vickers_k_go_spc
RENDER ANIM -- Unable to load texture 'art\models\races\russains\vehicles\su-85\su-85\model\su-85_gls'
Using default texture for art\models\races\russains\vehicles\su-85\su-85\model\su-85_gls
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\76mm_obr1927\textures\ru_1927obr_ocl'
Using default texture for art\models\races\russians\vehicles\76mm_obr1927\textures\ru_1927obr_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\is-2\model\is2_glss'
Using default texture for art\models\races\russians\vehicles\is-2\model\is2_glss
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_dif'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_dif
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_gls'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_gls
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_nrm'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_ocl'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_spc'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_calliope_spc
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_sherman_tc'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\tex_al_sherman_tc
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\wrecked_tex_al_calliope_dif'
Using default texture for art\models\races\russians\vehicles\katyusha\accessories\sherman_calliope\model\wrecked_tex_al_calliope_dif
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl'
Using default texture for art\models\races\russians\vehicles\katyusha\deuce_and_a_half\model\al_deuce_and_a_half_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\katyusha\model\katyusha_wheels_nrm'
Using default texture for art\models\races\russians\vehicles\katyusha\model\katyusha_wheels_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\ru_su76_occl'
Using default texture for art\models\races\russians\vehicles\su76\model\ru_su76_occl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_dif'
Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_dif
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_gls'
Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_gls
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_nrm'
Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_nrm
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_ocl'
Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_ocl
RENDER ANIM -- Unable to load texture 'art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_spc'
Using default texture for art\models\races\russians\vehicles\su76\model\tex_al_m10_wolverine_tread_spc
RENDER ANIM -- Unable to load texture 'art\models\races\soviet\vehicles\su57\textures\su57_tc'
Using default texture for art\models\races\soviet\vehicles\su57\textures\su57_tc
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_dif
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_nrm
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_occ
RENDER ANIM -- Unable to load texture 'cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc'
Using default texture for cxp1\datasrc\bia\art\models\races\commonwealth\vehicles\hamilcar_glider\hamilcar_glider\model\hamilcar_glider_spc
Unable to create texture for [tool:C:\WW2\DataGeneric\BIA\WW2\Art\folder\Aaaaa\Bbbb\Cccccccc\Ddddddd\Eeeeeee\Fffff\GGGgGGgGgggggg.hhh].
RENDER ANIM -- Unable to load texture 'art\models\races\tex_white'
Using default texture for art\models\races\tex_white
Warning : there are different materials named [4 - Default] in both [art\models\gameplay\resource_points\flags_alt] and [art\models\gameplay\resource_points\fuel].
Warning : there is a mesh named [BaseMaterial01] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\common\base\basematerial] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\common\soldiers\giblets\giblets] and [art\models\races\common\completemotiontree].
Merge-Skeleton: Can't merge bone [hmg_bone01]. It is parented to [carried_hmg_tripod_rearlegs_bone] in [art\models\races\common\completemotiontree], and [hmg_tripod_rearlegs_bone] in [art\models\races\common\weapons\heavy_machineguns].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Body] in both [art\models\races\allies\props\spool] and [art\models\races\common\completemotiontree].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\driver].
Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Shd_AX_MG42]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes].
Warning : there is a mesh named [merged material-[mg42_heavy_tripod_sync,Ammo]] in both [art\models\races\common\weapons\lafette\lafette_sync] and [art\models\races\common\commonmeshes].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\engineer\engineer] and [art\models\races\allies\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\jeepgunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\officer\officer] and [art\models\races\allies\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\paratrooper\paratrooper] and [art\models\races\allies\soldiers\paratrooper_base].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\ranger\ranger] and [art\models\races\allies\soldiers\ranger].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\rifleman].
Warning : there are different materials named [Eye] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\allies\soldiers\rifleman\rifleman] and [art\models\races\allies\soldiers\vehiclecrew].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\barracks].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\quarter_master_supply_yard].
Warning : there are different materials named [Parachute] in both [art\models\races\allies\props\parachute] and [art\models\races\allies\structures\supply_drop_munitions].
Warning : there are different materials named [Allied_Structures] in both [art\models\races\allies\structures\flag] and [art\models\races\allies\structures\support_weapons].
Warning : there are different materials named [SHD_AL_Sherman_Wreck] in both [art\models\races\allies\vehicles\sherman\accessories\sherman_bull_dozer] and [art\models\races\allies\vehicles\sherman_105mm\sherman_105mm].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\driver].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\pioneer\pioneer] and [art\models\races\axis\soldiers\engineer].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\officer\officer] and [art\models\races\axis\soldiers\officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\luftwaffe_officer\officer] and [art\models\races\axis\soldiers\luftwaffe_officer_lieutenant].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\medic].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mg_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\panzergrenadier].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\panzergrenadier\panzergrenadier] and [art\models\races\axis\soldiers\sniper].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\tiger_crew\tiger_crew] and [art\models\races\axis\soldiers\tiger_crew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\vehiclecrew].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\volksgrenadier\volksgrenadier] and [art\models\races\axis\soldiers\volksgrenadier].
Warning : there is a mesh named [merged material-[mp40,SHD_AX_MP40]] in both [art\models\races\axis\soldiers\weapons\mp40] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\weaponcrew].
Warning : there are different materials named [Eye] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Body] in both [art\models\races\axis\soldiers\wehrmacht\wehrmacht] and [art\models\races\axis\soldiers\wehrmacht].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\barracks].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\bunker].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\heavy_tank].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\motorpool].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\flag] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\platoon_support_building].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\axis\structures\gunner_hatch] and [art\models\races\axis\structures\quartermaster].
Warning : there are different materials named [SHD_AX_Tiget_Treads_Right] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [SHD_AX_Tiger_Body] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [SHD_AX_Tiget_Treads_Left] in both [art\models\races\axis\vehicles\tiger_ace\tiger_ace] and [art\models\races\axis\vehicles\tiger_ace\tiger_ace].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\luftwaffe\luftwaffe] and [art\models\races\panzerelite\soldiers\luftwaffe].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\conscript\conscript] and [art\models\races\russians\soldiers\conscript].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\guard\guard3] and [art\models\races\russians\soldiers\guard].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\major\major] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\major].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\marksman] and [art\models\races\russians\soldiers\marksman].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman].
Warning : there are different materials named [Body] in both [art\models\environment\art_ambient\objects\nis_objects\marksman_binocular] and [art\models\races\russians\soldiers\marksman].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\mechanic].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\mg_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\mortar_gunner].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\equip\ammo] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\naval_infantry\naval_infantry] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\equip\equip] and [art\models\races\russians\soldiers\naval_infantry].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\beret] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\partizan\pcoat] and [art\models\races\russians\soldiers\partizan_3].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\blackmore] and [art\models\races\russians\soldiers\partizan_4].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\partizan\equip] and [art\models\races\russians\soldiers\partizan_4].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\private_1\private_1] and [art\models\races\russians\soldiers\private_1].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sapper\sapper_body] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\sapper\sn-42_body_armor] and [art\models\races\russians\soldiers\sapper].
Warning : there are different materials named [Standard_1] in both [art\models\races\russians\soldiers\ushanka\ushanka] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face_serg] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat3\coat_serg] and [art\models\races\russians\soldiers\sergeant].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\sniper\snipera] and [art\models\races\russians\soldiers\sniper_ace].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\coat\coat] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [Body] in both [art\models\races\russians\soldiers\face\face2] and [art\models\races\russians\soldiers\weapon_crew].
Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\su-85\su-85].
Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\su-85\su-85].
Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider].
Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34-85_tankrider\t3485_tankrider].
Warning : there are different materials named [SHD_Tread_L] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider].
Warning : there are different materials named [SHD_Tread_R] in both [art\models\races\russians\vehicles\t-34-85_tankrider\treads] and [art\models\races\russians\vehicles\t-34_tankrider\t3476_tankrider].
Failed to open 'Data:ART\FX\fx_explosion\vehicles\ground_dust_stir_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\ground_dust_stir_combo_00'.
Failed to open 'Data:ART\FX\fx_explosion\vehicles\sherman_death_explosion_combo_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_explosion\vehicles\sherman_death_explosion_combo_00'.
Failed to open 'Data:ART\FX\fx_mesh\fx_props\gnome_power_00.bfx'
TypeLoad: Error, cannot load fx file 'fx_mesh\fx_props\gnome_power_00'.
RENDER ANIM -- Unable to load texture 'art\fx\textures\bia_flame_double'
Using default texture for art\fx\textures\bia_flame_double
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/wheat_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_02_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_brown_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_tall_02_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/dark_shrubs_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/dark_shrubs_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_mixed_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_mixed_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_wild_flowers_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_wild_flowers_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/Grass_Tall_Lean_Grn_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_poppy_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_poppy_01_burnt_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_green_01_crushed_01.dds' (may not be DXT3).
GRASS -- Could not load blade texture 'DATA:Art/Scenarios/Grass/Blades/Textures/grass_green_01_burnt_01.dds' (may not be DXT3).
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\stone_natural\cliff_grass_sand_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_tall_edge] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_06] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\leaves_colour] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\burnt_sticks_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_mound] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_dirt_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\leaves_thin] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\muddy_slide02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\sand\sand_ripple01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\road_edge] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_edge_spline_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\gravel_pile_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\sand\sand_dark_unseaw] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_pile_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\mud_tracks_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\roots] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\parachute_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\spec_field_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\old_tree_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\old_tree_debris_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\metal_wire_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\tank_crater_urban_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\glider_small_debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\muddy_edge] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\driftwood_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_edge_specular'
Using default texture for art\scenarios\textures\splats\mud\mud_edge_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_tall_edge_specular'
Using default texture for art\scenarios\textures\splats\nm_flora\grass_tall_edge_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_02_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01_specular'
Using default texture for art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_02_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field2_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field2_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\urban\bia_stone_tile_specular'
Using default texture for art\scenarios\textures\splats\urban\bia_stone_tile_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_07_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_07_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_patch_1_specular'
Using default texture for art\scenarios\textures\splats\nm_flora\grass_patch_1_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\scattered_hay_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\scattered_hay_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\scattered_hay_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\haydecal_specular'
Using default texture for art\scenarios\textures\splats\nm_rural\haydecal_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydecal_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_patch_1_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field2_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\urban\bia_stone_tile_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_07_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_tall_edge_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_05_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_dirt_artillery_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\leaves_thin_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\muddy_slide02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\sand\sand_ripple01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_edge_spline_05_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\sand\sand_dark_unseaw_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\gravel_pile_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_pile_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\spec_field_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\roots_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\parachute_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\metal_wire_damage_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\old_tree_debris_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\muddy_edge_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\driftwood_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\mud\mud_edge_normal'
Using default texture for art\scenarios\textures\splats\mud\mud_edge_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_tall_edge_normal'
Using default texture for art\scenarios\textures\splats\nm_flora\grass_tall_edge_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\sand_spill_02_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\sand_spill_02_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01_normal'
Using default texture for art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_02_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_02_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\rubble_stone_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\rubble_stone_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\rock_spec_field2_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\rock_spec_field2_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\urban\bia_stone_tile_normal'
Using default texture for art\scenarios\textures\splats\urban\bia_stone_tile_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_debris\crater_debris_07_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_07_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_flora\grass_patch_1_normal'
Using default texture for art\scenarios\textures\splats\nm_flora\grass_patch_1_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal'
Using default texture for art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\scattered_hay_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\scattered_hay_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\scattered_hay_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_rural\haydecal_normal'
Using default texture for art\scenarios\textures\splats\nm_rural\haydecal_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\haydecal_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_patch_1_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\dirt_sandy_blend_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_rural\rock_spec_field2_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\urban\bia_stone_tile_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_07_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_tall_edge_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_05_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_dirt_artillery_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\leaves_thin_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\muddy_slide02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\sand\sand_ripple01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_stone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\grass_edge_spline_05_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_hull_down_l_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\sand\sand_dark_unseaw_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\gravel_pile_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\crater_urban_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_pile_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_road_dirt\spec_field_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\roots_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\parachute_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\metal_wire_damage_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\old_tree_debris_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\muddy_edge_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_flora\driftwood_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\sand_spill_02_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\rubble_gravestone_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_02_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\mud\mud_edge_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\foot_path_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tracks\foot_path_01_specular
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\foot_path_01_specular] not packed into texture pack [Dirt Material Pack [1]] as it is a default.
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\nm_tracks\foot_path_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tracks\foot_path_01_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tracks\foot_path_01_normal] not packed into texture pack [Dirt Material Pack [2]] as it is a default.
dca::ActionDatabase : unable to load action [orph_startup].
dca::ActionDatabase : unable to load action [sfx_a_engine_exit].
dca::ActionDatabase : unable to load action [sfx_a_dmg1].
TEXTURE PACK -- Texture [data:art\fx\textures\bia_flame_double] using texture pack [fx manager pack]'s default.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular'
Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal'
Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_atgun_normal
dca::ActionDatabase : unable to load action [startup_rig_trans].
dca::ActionDatabase : unable to load action [_randomize_orange_triangle].
dca::ActionDatabase : unable to load action [set_random_canopy].
dca::ActionDatabase : unable to load action [set_random_supplies].
dca::ActionDatabase : unable to load action [startup_temp].
dca::ActionDatabase : unable to load action [ooc_green].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\barrel_debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\barrel_debris_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\barrel_debris_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [spotlights].
dca::ActionDatabase : unable to load action [orphan_on_death_action].
dca::ActionDatabase : unable to load action [physics rig transition].
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\shingles_1x1_tinyawning_01\shingles_1x1_tinyawning_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\buildings\normandy_rural\buildings\wood_2x1_shed_01\wood_2x1_shed_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01
There are no demolition point markers defined for this building ebps\environment\art_ambient\objects\defenses\concrete\wooden_bunker_01
Failed to open 'Data:ART\FX\fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_light_fire_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_light_fire_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_light_fire_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_light_fire_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod'.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_rural_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_2_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\bia_crater_concrete_2_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_indu] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_indu_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_indu_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\rubble\rubble_collapse_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_specular'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_normal'
Using default texture for art\scenarios\textures\splats\crater_concrete\bia_rubble_collapse_long_01_normal
SPLAT : texture 'DATA:art\scenarios\textures\splats\Crater_Concrete\BIA_Rubble_Collapse_Long_01' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_2] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_2_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\bia_crater_2_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_sand] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_sand_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_sand_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mortar_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\dirt_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\dirt_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_concrete\om_artillery_concrete_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_artillery] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_artillery_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_artillery_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_60mm_concrete_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_concrete_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_specular'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_normal'
Using default texture for art\scenarios\textures\splats\crnm_craters\mortar_81mm_concrete_normal
SPLAT : texture 'DATA:art\scenarios\textures\splats\CrNM_Craters\Mortar_81mm_concrete' not loaded
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_craters\mortar_81mm_dirt_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_sand\crater_sand_mg_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_04_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_04_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular'
Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal'
Using default texture for art\scenarios\textures\splats\nm_shadows\shadow_dead_tiger_normal
dca::ActionDatabase : unable to load action [physics_transition_bunker_02].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\damage] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\damage_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\damage_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_decoration\harborrope_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_decoration\harborrope_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_decoration\harborrope_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allies_op] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allies_op_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allies_op_normal
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
dca::ActionDatabase : unable to load action [pickrandomskin].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\tankbuster\tankbuster] and [art\models\races\panzerelite\soldiers\tankbuster].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\wounded] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\wounded_specular'
Using default texture for art\scenarios\textures\splats\nm_stains\wounded_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\wounded_normal'
Using default texture for art\scenarios\textures\splats\nm_stains\wounded_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\gib_00] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_specular'
Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\gib_00_normal'
Using default texture for art\scenarios\textures\splats\nm_stains\gib_00_normal
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\dirt\dark_dirt'
Using default texture for art\scenarios\textures\splats\dirt\dark_dirt
RENDER ANIM -- Unable to load texture 'art\scenarios\textures\splats\crater_dirt\dig_in_hole_small'
Using default texture for art\scenarios\textures\splats\crater_dirt\dig_in_hole_small
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Warning : there are different materials named [Body] in both [art\models\races\panzerelite\soldiers\pgrenadier\pgrenadier] and [art\models\races\panzerelite\soldiers\pgrenadier].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\allied_mg_nest_normal
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_02-->self].
Command [fx_attach] has bad 'position' parameter [<!--mangled:misc_searchlight_01-->self].
Command [fx_attach] has bad 'orientation' parameter [<!--mangled:misc_searchlight_01-->self].
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_menu_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/PlayerLagVoteForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TeamMateKickedPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveReplayPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_options_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SaveGamePopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/pause_load_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/prompt_generic_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Tutorial_Menu_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AutosavePopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup2_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup3_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBoxPopup4_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.077350,0.685020,0.245650,1.008020] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/SubtitleScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/TextOverlayScreen_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/BattleSimulator_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Branch_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/Command_Tree_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Minimap or tactical map is off screen [-0.039930,0.050000,0.860070,0.950000] to [0,0,1,1].  Please adjust widget to be on screen to prevent distortion.
Duplicate TextureSet resource 'terrain\object fog of war texture 1' added to inventory - please check the resource!
Duplicate TextureSet resource 'terrain\object fog of war texture 2' added to inventory - please check the resource!
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/MessageBox_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/GameOverDialog_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_sp_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/postgame_stats_skirm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/ViewStats_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
Precache file [DATA:Art\UI\precache.lua] is not a valid lua file.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_heavy_lrg_04_lod'.
Failed to open 'Data:ART\FX\fx\fx_ambient\flame_burn\fire_ambient_light_fire_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\flame_burn\fire_ambient_light_fire_00'.
Failed to open 'Data:ART\FX\fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00.bfx'
TypeLoad: Error, cannot load fx file 'fx\fx_ambient\smoke_dark\dark_black_oily_smoke_spray_00'.
RENDER ANIM -- Unable to load texture 'art\ui\ingame\medals\large_medals_air_medal'
Using default texture for art\ui\ingame\medals\large_medals_air_medal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv1'
Using default texture for art\ui\ingame\odds\player_hero_badge_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\player_hero_badge_lv5'
Using default texture for art\ui\ingame\odds\player_hero_badge_lv5
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_army_item_deco_player'
Using default texture for art\ui\ingame\odds\unit_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\unit_hero_lv1'
Using default texture for art\ui\ingame\odds\unit_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_army_item_deco_player'
Using default texture for art\ui\ingame\odds\vehicle_army_item_deco_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\odds\vehicle_hero_lv1'
Using default texture for art\ui\ingame\odds\vehicle_hero_lv1
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_background_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_background_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_active'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_active
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_disabled'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_disabled
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_command_icon_overlay_normal'
Using default texture for art\ui\ingame\taskbar\coh_command_icon_overlay_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01'
Using default texture for art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\allied_squad_badge_player'
Using default texture for art\ui\ingame\units\allied_squad_badge_player
RENDER ANIM -- Unable to load texture 'art\ui\ingame\units\icon_unit_allied_infantry_commander'
Using default texture for art\ui\ingame\units\icon_unit_allied_infantry_commander
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bg_tan_dirty] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_window] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_brit] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ac_bubbletext_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_soviets] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_allies] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_cmnw] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_victory_pnze] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\game_over_defeat_axis] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_frame] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\tutorial_info_box] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\coh_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\cohof_logo] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_axis\panzer_19] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\ranks_allies\brit_18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\coh_logo_bullet_holes] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\fe_automatch_status] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_flashing] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_dashed] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_oob] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_captain] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set02_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\red_x] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_corner] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_length] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set001_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern01] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern03] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_pattern02] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set03_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cb_button_pointbox_check] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\cmnw_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\pnze_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\allied_tutorial_item] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_unselected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\options_tab_selected] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_ingame_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_normal] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\pc_icon] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\chat_icons\friend_online] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bttn_set000_active] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\flags_british] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_1] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_4] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\ping_5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_up_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_up_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_top] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\buttons_icons\checkbox_butt_base] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\slider_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_default] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_disabled] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_press] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\arrows_slider\arrow_down_hover] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\slider_bg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_disabled] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\unit_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_overlay_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\allied_squad_badge_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\medals\large_medals_air_medal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_hero_lv1] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\listbox_bkg_slash] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\pop_ups\popup_fill] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_normal] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\player_hero_badge_lv5] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\vehicle_army_item_deco_player] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_command_icon_background_active] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_com_btn_01] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\units\icon_unit_allied_infantry_commander] using texture pack [RenderProxy texture pack]'s default.
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_15] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_16] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_17] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_18] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\taskbar\coh_taskbar_01_sc_icon_19] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_conscripts] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\dust_strcutures_normal
TEXTURE PACK -- Texture [data:art\ui\ingame\territory\territory_line_minmap] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_primary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis5] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sappers] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_breakthrough] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_breakthrough] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_urban_combat] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_urbanc] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_stripes_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_btm_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_banners\ct_branchbanner_top_soviets_propaganda] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander_badges\ct_sv_medal_propaganda] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_tankriders] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_mechanics] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_airraid] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_speech] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_sniperace] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_freedom] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_motherland] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_street_f] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_god] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis2] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_organ] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_jugg] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\commander\cmdr_soviets_ni] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\pathway] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\pathway_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\pathway_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\concrete_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\concrete_01_normal
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_sappers_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_squad_secondary] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_allied_wirecutters_hover'
Using default texture for art\ui\ingame\abilities\ability_allied_wirecutters_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_sappers_portrait] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_barracks_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_barracks_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_support_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_support_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_tanks_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_tanks_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_armoury_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_armoury_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\buildings\building_ussr_tanks] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_buildings_construction] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_mortarpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_mortarpit_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_mortarpit_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_blue] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_petrol_bombs] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_guards] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_regulars] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_major] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_85mm] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_ptrd] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_shock_guards] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\research\icon_research_ussr_redflag] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_conscripts_symbol] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_throw_molotov_hover'
Using default texture for art\ui\ingame\abilities\ability_ussr_throw_molotov_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_throw_anti_tank_grenade_hover'
Using default texture for art\ui\ingame\abilities\ability_ussr_throw_anti_tank_grenade_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_conscripts_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_throw_anti_tank_grenade] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_throw_molotov] could not fit in texture pack [RenderProxy texture pack].
texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed.
dca::ActionDatabase : unable to load action [sethelmet].
dca::ActionDatabase : unable to load action [setheadtype].
dca::ActionDatabase : unable to load action [newaction0].
dca::ActionDatabase : unable to load action [setbinocular].
dca::ActionDatabase : unable to load action [setrolevariation].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\unit_ussr_major_symbol] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_ussr_blackout_hover'
Using default texture for art\ui\ingame\abilities\ability_ussr_blackout_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_major_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_blackout] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\upgrades\package_pps_smg] could not fit in texture pack [RenderProxy texture pack].
texture [art\models\gameplay\resource_points\flags\model\resource_tc] is being used as a team colour texture, even though it is not 128² and dxt5 compressed.
TEXTURE PACK -- Texture [data:art\ui\ingame\vehicles\vehicle_ussr_zis3] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_heavy_mortar] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\units\unit_ussr_sharpshooter] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_razorwire_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_razorwire_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_sandbags_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_sandbags_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_tank_traps_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_tank_traps_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_allied_mines_hover'
Using default texture for art\ui\ingame\buildings\building_allied_mines_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_mgnest_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_mgnest_hover
RENDER ANIM -- Unable to load texture 'art\ui\ingame\buildings\building_ussr_dugout_hover'
Using default texture for art\ui\ingame\buildings\building_ussr_dugout_hover
Command [fx_attach] has bad 'position' parameter [].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\cw_boforpit_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [splat_marker_01].
dca::ActionDatabase : unable to load action [splat_marker_02].
dca::ActionDatabase : unable to load action [splat_marker_03].
dca::ActionDatabase : unable to load action [splat_marker_04].
Command [fx_attach] has bad 'position' parameter [].
dca::ActionDatabase : unable to load action [ui\selection\selectover_allies_ally].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\grid] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\grid_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\grid_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\debris_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\debris_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\debris_01_normal
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\tanks_tracks_01_normal
Command [fx_attach] has bad 'position' parameter [].
TEXTURE PACK -- Texture [data:art\ui\ingame\portraits\unit_ussr_mg_team_portrait] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_secondary] could not fit in texture pack [RenderProxy texture pack].
Warning : there are different materials named [Axis_Structures] in both [art\models\races\panzerelite\structures\flag] and [art\models\races\panzerelite\structures\panzerlogistik_command\panzerlogistik_command].
dca::ActionDatabase : unable to load action [collision\tercol_armour_dirt].
dca::ActionDatabase : unable to load action [collision\objcol_armour_armour].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_ussr_speech] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [dmg1].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_garrisoned] could not fit in texture pack [RenderProxy texture pack].
Command [fx_attach] has bad 'position' parameter [].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_faint_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_faint_01_specular'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_faint_01_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_faint_01_normal'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_faint_01_normal
dca::ActionDatabase : unable to load action [dmg_1].
dca::ActionDatabase : unable to load action [weapons\hit__grass].
dca::ActionDatabase : unable to load action [death_splat2].
dca::ActionDatabase : unable to load action [death_splat1].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_flesh].
Command [fx_attach] has bad 'position' parameter [].
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [weapons\deflect__wood].
dca::ActionDatabase : unable to load action [weapons\deflect__foliage].
dca::ActionDatabase : unable to load action [weapons\deflect__flesh].
Command [fx_attach] has bad 'position' parameter [].
dca::ActionDatabase : unable to load action [sfx_a_incoming].
dca::ActionDatabase : unable to load action [trail].
dca::ActionDatabase : unable to load action [weapons\hit__dirt].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\crater_dirt\crater_grenade_blast_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [panzerfaust_hidemesh].
dca::ActionDatabase : unable to load action [collision\objcol_wood_wood].
dca::ActionDatabase : unable to load action [collision\tercol_wood_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_dirt].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_03_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_03_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_stains\scorch_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_03_specular'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_stains\scorch_03_normal'
Using default texture for art\scenarios\textures\splats\nm_stains\scorch_03_normal
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_crater_dirt].
dca::ActionDatabase : unable to load action [set_random_variable].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\equip] and [art\models\races\russians\soldiers\driver].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver].
Warning : there are different materials named [Eye] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver].
Warning : there are different materials named [Head] in both [art\models\races\russians\soldiers\mechanic\mechanic] and [art\models\races\russians\soldiers\driver].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_axis_rout_enemy_hover'
Using default texture for art\ui\ingame\abilities\ability_axis_rout_enemy_hover
dca::ActionDatabase : unable to load action [exhaust_startup].
TEXTURE PACK -- Texture [data:art\ui\ingame\symbols\vehicle_ussr_zis5_symbol] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_specular'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_normal'
Using default texture for art\scenarios\textures\splats\nm_tech_tree\tex_hadrianglider_hq_splat_dif_normal
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_on_hover'
Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_on_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_allies_self_vehicle_primary] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_on] could not fit in texture pack [RenderProxy texture pack].
RENDER ANIM -- Unable to load texture 'art\ui\ingame\abilities\ability_soviets_med_kit_off_hover'
Using default texture for art\ui\ingame\abilities\ability_soviets_med_kit_off_hover
TEXTURE PACK -- Texture [data:art\ui\ingame\abilities\ability_soviets_med_kit_off] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_dirt].
dca::ActionDatabase : unable to load action [impact_heavy_event].
dca::ActionDatabase : unable to load action [impact_small_event].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_03_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_03_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
Command [fx_attach] has bad 'position' parameter [].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_04_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_04_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\objcol_flesh_stoneobj].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\foilage\foliage_damage_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_03_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\wood\wood_damage_03_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_dirt_grass].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_06] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_06_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_06_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
Command [fx_attach] has bad 'position' parameter [].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_01] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_01_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_01_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_03] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_03_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_03_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_03_normal
dca::ActionDatabase : unable to load action [collision\tercol_wood_field].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_field].
dca::ActionDatabase : unable to load action [repaired_action].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench_wrecked] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench_wrecked_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\dirt\dirt_slit_trench_wrecked_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_armour_grass].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_04_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_04_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\tercol_flesh_wood].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_crater_concrete].
Command [fx_attach] has bad 'position' parameter [].
Command [fx_attach] has bad 'position' parameter [].
dca::ActionDatabase : unable to load action [collision\tercol_dirt_dirt].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_02_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|pac38|firing] to Dest [crew|loader01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|invisble] to Dest [crew|gunner01|animations|pac38].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|pac38|firing] to Dest [crew|gunner01|animations|pac38|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|loader01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|mortar|firing] to Dest [crew|loader01|animations|mortar|idles].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|loader01|animations|invisble] to Dest [crew|gunner01|animations|mortar].
Invalid transition animation [crew\fire\01gunner01_], for transition from Source [crew|gunner01|animations|mortar|firing] to Dest [crew|gunner01|animations|mortar|idles].
=== File(s) [art\models\races\panzerelite\vehicles\sdkfz_250\sdkfz250] generated the preceeding warnings.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_yellow] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_yellow] could not fit in texture pack [RenderProxy texture pack].
Command [fx_attach] has bad 'position' parameter [].
dca::ActionDatabase : unable to load action [orphan_dmg1_02].
dca::ActionDatabase : unable to load action [orphan_dmg1_05].
dca::ActionDatabase : unable to load action [orphan_dmg1_09].
dca::ActionDatabase : unable to load action [orphan_dmg2_01].
dca::ActionDatabase : unable to load action [orphan_dmg3_03].
dca::ActionDatabase : unable to load action [collision\tercol_wood_sand].
dca::ActionDatabase : unable to load action [collision\tercol_metal_crater_dirt].
dca::ActionDatabase : unable to load action [collision\tercol_wood_crater_dirt].
dca::ActionDatabase : unable to load action [dmg1 action].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_cone_of_fire_line_yellow] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_urban].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_05] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_05_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\generic\generic_damage_05_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [act_sfx_mg42].
dca::ActionDatabase : unable to load action [mg42_bmw_tracer].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_04_specular] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [1]] as a matching format could not be found.
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\wo_damage_splats\stone\stone_broken_04_normal] [D3DFMT_DXT1] not packed in texture pack [Dirt Material Pack [2]] as a matching format could not be found.
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_grass].
dca::ActionDatabase : unable to load action [collision\tercol_stoneobj_wo_damage_splats].
dca::ActionDatabase : unable to load action [collision\tercol_armour_crater_dirt].
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\ingame\odds\veterancy_soviet_1] could not fit in texture pack [RenderProxy texture pack].
Orphaned FX should NOT be looping.
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_orange] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_orange] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [collision\objcol_flesh_wood].
dca::ActionDatabase : unable to load action [fx_criticals_ooc_coach_attach].
dca::ActionDatabase : unable to load action [collision\tercol_flesh_wo_damage_splats].
TEXTURE PACK -- Texture [data:art\scenarios\textures\splats\nm_debris\crater_debris_04] [D3DFMT_DXT5] not packed in texture pack [Dirt Material Pack [0]] as a matching format could not be found.
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_04_specular'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_specular
RENDER ANIM -- Unable to load texture 'data:art\scenarios\textures\splats\nm_debris\crater_debris_04_normal'
Using default texture for art\scenarios\textures\splats\nm_debris\crater_debris_04_normal
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\objcol_flesh_metal].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\selection\selection_prop_small_hover] could not fit in texture pack [RenderProxy texture pack].
dca::ActionDatabase : unable to load action [tire_marks].
dca::ActionDatabase : unable to load action [tire_dust_forward].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [sfx_a_tracer].
dca::ActionDatabase : unable to load action [collision\tercol_sandbag_crater_dirt].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
dca::ActionDatabase : unable to load action [collision\objcol_metal_sandbag].
dca::ActionDatabase : unable to load action [team_colour_disabled_action].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
Warning : there are different materials named [Eye] in both [art\models\races\panzerelite\soldiers\fallshirmjager\fallshirmjager] and [art\models\races\panzerelite\soldiers\fallshirmjager].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_circle_red] could not fit in texture pack [RenderProxy texture pack].
TEXTURE PACK -- Texture [data:art\ui\ingame\targeting\target_arrow_red] could not fit in texture pack [RenderProxy texture pack].
ERROR -- Can't find marker [marker_barrel] when trying to execute vehicle physics recoil command in model [art\models\races\axis\vehicles\50mm_pak38\50mm_pak38]. Recoil ignored!
ERROR -- Can't find marker [marker_tank_barrel_end] when trying to execute vehicle physics recoil command in model [art\models\races\allies\vehicles\m8_greyhound\m8_greyhound]. Recoil ignored!
Orphaned FX should NOT be looping.
dca::ActionDatabase : unable to load action [collision\objcol_sandbag_sandbag].
ScreenLoad -- Failed to load screen file DATA:Art\UI\Screens/AppRestartingForm_widescreen.screen
AnimLoad -- AnimAnimation missing name!
AnimLoad -- Failed to load animation 'normal_tab_flash' from file: 'DATA:Art\UI\Animations\RELICONLINECHAT.LUA'
TEXTURE PACK -- Texture [data:art\ui\textures\textures_fe\bkg_app_loading_wide_2134x1200_german] could not fit in texture pack [RenderProxy texture pack].
-- Log file for all error messages related to the Scar --

Starting SCAR...
setupCT
Init Alt CT
Sandbox race= axis
race is Wehrmacht
Sandbox race= axis_panzer_elite
race is Panzer Elite
Sandbox race= allies
Sandbox race= allies_soviets
race is Soviets
AI_Util_Init
VPTicker_OnInit
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
Squad* cannot be nil!
WC_OnPlayerKilled
Shutting Down SCAR...
« Last Edit: April 24, 2016, 11:47:30 PM by Enrique 'Blackbishop' E. »

Offline Blackbishop

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Re: [2.300] Game crashes/freezes - Post here
« Reply #56 on: April 24, 2016, 11:50:34 PM »
Thanks for the feedback :), but I suggest the next time you post something like that, don't forget to use the code tags, otherwise it will become a mess. The log really doesn't show anything to fix, but if you had the replay it would be useful, but perhaps this was already fixed in the internal version.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Gata

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Re: [2.300] Game crashes/freezes - Post here
« Reply #57 on: April 30, 2016, 10:56:19 PM »
Hello I seriously need help,every game i played with soviets there appears bug splat and the game frezzes.I am playing on version CoH 2.700.2.42 patched with 1.8.0.0 full version of Eastern Front mod.I couldn't take a picture of my problem because I was to angry i pissed.Please help me...  :-\

Offline Blackbishop

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Re: [2.300] Game crashes/freezes - Post here
« Reply #58 on: April 30, 2016, 11:18:03 PM »
Hello @Gata, we don't support old versions of Eastern Front. The lattest version right now is 2.3.0.0. Please uninstall your version, make sure the EF folder is gone from the CoH directory and download the new version from here.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Tata Effin Selo

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Re: [2.300] Game crashes/freezes - Post here
« Reply #59 on: July 26, 2016, 08:29:49 PM »
Alright, so I downloaded the mod a few weeks ago, and it was working great until Friday last week. My most recent game was Annihilate on Achelous River, me (Ostheer) against two Commonwealth AI. The game crashes EVERY TIME A FIREFIGHT STARTS. It doesn't really matter what factions are involved or what map we're on, whenever the *first* shot is fired, the game crashes.

Code: [Select] [nofollow]
-- Log file for all dbTracef messages --

02:04:28.11   AppInitNetwork::InitSteam: Initializing Steam...
02:04:28.11   AppInitNetwork::InitSteam: Steam has been initialized.
02:04:28.13   RLINK -- NetworkManager::Create - creating network manager
02:04:29.43   RLINK -- WorldwideLoginService::WorldwideLoginService - initializing
02:04:29.44   RLINK -- RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function...
02:04:29.50   RLINK -- WinTransport - CreateSocket exclusive broadcast socket was available.
02:04:29.50   RLINK -- WinTransport - CreateSocket listening for broadcasts on default port
02:04:29.60   RLINK -- WinTransport - Host Name: MyGallery-PC, aliases: , type=AF_INET, len=4
02:04:29.60   RLINK -- WinTransport - Host IP Address #0: 192.168.22.3
02:04:29.60   RLINK -- WinTransport - Interface #0: ip:192.168.22.3, broadcast:192.168.22.3, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST
02:04:29.60   RLINK -- WinTransport - Interface #1: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST
02:04:29.62   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
02:04:29.62   RLINK -- SessionManager - Peer Header Size = 15 bytes
02:04:29.62   RLINK -- SessionManager - Game Data overhead = 4 bytes
02:04:29.63   RLINK -- SessionManager - Proxy overhead = 7 bytes
02:04:29.63   RLINK -- RLink::ThreadFunction - Entering network thread function...
02:04:29.64   RLINK -- AutomatchInternal: Instantiating
02:04:29.64   RLINK -- MessageInternal::CreateChannel: Created channel fffffffe
02:04:29.64   RLINK -- MessageInternal::CreateChannel: Created channel fffffffb
02:04:29.64   RLINK -- MessageInternal::CreateChannel: Created channel fffffffd
02:04:29.70   Loaded 589 badwords from data:OnlineConfig\Badwords.lua
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000000
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000001
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000002
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000003
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000004
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000005
02:04:29.70   RLINK -- MessageInternal::CreateChannel: Created channel 00000006
02:04:29.73   GAME -- Available memory: 3968MB Physical RAM, 3966MB Pagefile, 4095 Virtual Address Space
02:04:36.48   DLLDriverLinker -- Adding driver 'spDx10.dll'.
02:04:36.55   DLLDriverLinker -- Adding driver 'spDx9.dll'.
02:04:36.55   DLLDriverLinker -- 2 DLL drivers found.
02:04:36.91   SPDx10 -- Adapter [Intel(R) HD Graphics 4600]: 64MB dedicated video memory, 0MB dedicated system memory and 1632MB shared system memory.
02:04:41.02   DLLDriverLinker -- 2 DLL drivers found.
02:04:41.17   SPOOGE - Driver[DirectX9 rendering device] version[4,36]
02:04:41.17   GAME -- Resolution set to 1600x900 (fullscreen).
02:04:41.21   SPDx9 -- Driver Name = igdumdim32.dll  Desc = Intel(R) HD Graphics 4600
02:04:41.21   SPDx9 -- Driver Vendor = 0x8086  Device = 0x0412  SubSys = 0x85341043  Rev = 0x0006
02:04:41.21   SPDx9 -- Driver Version  Product = 0x000A  Version = 0x0012  SubVersion = 0x00  Build = 34.12
02:04:41.21   SPDx9 -- Driver GUID = {D7B78E66-4752-11CF-A77E-3EA5BBC2C735}
02:04:42.05   SPDx9 -- 1675MB available Texture Memory
02:04:42.05   SPDx9 -- Unknown video driver, assuming [1] GPUs.
02:04:42.05   ShaderDatabase: using shader profile [ps30]
02:04:42.96   FILESYSTEM -- filepath failure, missing alias 'TOOLSDATA:autoloddecimator.lua'
02:04:44.09   GameObjLoader 0d5bdac0 - resetting counters
02:04:44.09   GameObjLoader 0d5bdac0 - Created loader
02:04:44.09   GameObjLoader 0d5bdc20 - resetting counters
02:04:44.09   GameObjLoader 0d5bdc20 - Created loader
02:04:44.09   GAME -- Beginning FE
02:04:44.09   UIFrontEnd - Loading Front End
02:04:44.09   THREAD: Hyper-Threading Technology Processors are not detected.
02:04:45.07   SOUND -- Initializing ...
02:04:45.23   INNIMapDCA Key not found: sp_speechducker::time
02:04:46.20   SOUND -- Initialization completed!
02:04:46.20   UIFrontEnd - Initializing Forms
02:04:47.81   CampaignFilter::BindFilterSpecificWidgets()
02:04:48.07   Activating screen: MovieScreen
02:04:50.77   Activating screen: AppLoadingForm
02:04:50.77   SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
02:04:52.76   GAME -- (worldmanager) Cannot find original scenario "4p_vyazma_challenge" referenced from data:scenarios\mp\challenge_vyazma.scenref
02:04:52.77   GAME -- Loaded campaign 'Invasion of Normandy' (DATA:SCENARIOS\SP\COH.CAMP) with 15 missions, [coh]
02:04:52.77   GAME -- Loaded campaign 'Liberation of Caen' (DATA:SCENARIOS\SP\CXP1.CAMP) with 9 missions, [cxp1]
02:04:52.78   GAME -- Loaded campaign 'Operation Market Garden' (DATA:SCENARIOS\SP\CXP2.CAMP) with 8 missions, [cxp2]
02:04:52.79   GAME -- Loaded campaign 'Falaise Pocket' (DATA:SCENARIOS\SP\DLC3.CAMP) with 3 missions, [dlc3]
02:04:52.80   GAME -- Loaded campaign 'Causeway' (DATA:SCENARIOS\SP\DLC2.CAMP) with 3 missions, [dlc2]
02:04:52.81   GAME -- Loaded campaign 'Tiger Ace' (DATA:SCENARIOS\SP\DLC1.CAMP) with 3 missions, [dlc1]
02:04:53.31   GAME -- Using player profile MYGALLERY-PC
02:04:53.98   Dx9Program : Unable to find shader script for 'fxshader_multiply' in the ShaderDatabase.
02:04:54.18   Dx9Program : Unable to find shader script for 'fxshader_depthadditive' in the ShaderDatabase.
02:04:56.27   SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
02:04:56.30   Activating screen: FEMovie
02:04:56.30   Activating screen: OnlineWidget
02:04:56.43   CRC & Version Info : 000002bc:6809f4f5:9233461d eastern_front:700:factionfix.dll 1
02:04:56.43   Logging in using Steam credentials...
02:04:56.43   Activating screen: FE_mm_01
02:04:56.55   SetupProductLoadingArt - choosing bgArt = 1 (gold=0)
02:04:56.55   GAME -- Setting campaign state to 'cxp2'
02:04:56.55   GAME -- Closing state 'cxp2'
02:04:56.57   GAME -- Setting campaign state to 'cxp1'
02:04:56.57   GAME -- Closing state 'cxp1'
02:04:56.59   RLINK -- Requesting ticket
02:04:56.59   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.74   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.77   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.77   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.78   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.78   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.79   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.81   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.82   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.84   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.86   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.87   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.89   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.91   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.92   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.94   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.96   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.97   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:56.99   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:57.01   RLINK -- SteamAuthManager::GetAuthToken state ID : 1
02:04:57.02   RLINK -- OnRequest app ticket returned N
02:04:57.02   RLINK -- SteamAuth received ticket at t=27375
02:04:57.02   RLINK -- SteamAuthManager::GetAuthToken state ID : 2
02:04:57.77   Activating screen: MessageBoxPopup
02:04:59.08   RLINK -- Found 1 profiles for account /steam/76561198165678216
02:04:59.08   RLINK -- Found profile: /steam/76561198165678216
02:04:59.08   THREAD: Hyper-Threading Technology Processors are not detected.
02:04:59.10   FEHelpers::DoScenarioSelection - Could not find current profile, using first scenario
02:04:59.10   Activating screen: MessageBoxPopup
02:04:59.10   RLINK -- starting online hosting
02:04:59.13   RLINK -- SlotManager::GetStringFromSlots: compressed = 25 bytes / 350 bytes
02:05:01.03   RLINK -- BT! - SockInit: SOCK_FD_SET_SIZE = 64
02:05:01.03   RLINK -- DBG - SockConnect: 0/s->stHandle=2068
02:05:01.03   RLINK -- DBG - SockConnect: 0/2068 connect deferred (in progress)
02:05:01.31   RLINK -- DBG - SockAnimateAll: socket 0/2068 connection complete.
02:05:01.59   RLINK -- battleserverrelay - Connected:
Connection [ 1/ 1] - local=192.168.22.3:54908, remote=54.208.245.53:50004, type=CONNECT, timeTookToConnectMS=557, silentTimeMS=0, lastSockError=0
02:05:01.63   RLINK -- Session::Initialize - info, initializing session object, using threads.
02:05:01.63   RLINK -- SessionManager::RegisterSession - Registering RL_NEW session 10ecea28
02:05:01.63   RLINK -- Created Matchinfo for sessionID 39945355
02:05:01.63   RLINK -- OnJoinAdvertisementSuccess - joined online match, server leave notification required
02:05:01.63   RLINK -- starting local hosting
02:05:01.63   RLINK -- Transport::OpenInternal request to WINaddr:255.255.255.255:6112;
02:05:01.63   RLINK -- Allocated route ID=0 for PeerID 1 at WINaddr:192.168.22.3:6112;
02:05:01.63   RLINK -- Transport::OpenInternal request to WINaddr:192.168.22.3:6112;
02:05:01.63   RLINK -- Session::Host sid = 261848B, hostURL = , local addresses = WINaddr:192.168.22.3:6112;
02:05:01.63   RLINK -- Session::GetState - info, session [39945355]'s state changed to [2:STATE_CONNECTING].
02:05:01.63   RLINK -- ValidateCustomData: called with 543 bytes of custom data
02:05:01.63   RLINK -- Host accepted Peer 1 into the match at address list=WINaddr:192.168.22.3:6112;, routes=WINaddr:192.168.22.3:6112;
02:05:01.63   RLINK -- WorldwideAdvertisementService::Process - EVENT_NEWPEER
02:05:01.64   RLINK -- Sending matchinfo change #2
02:05:01.66   RLINK -- Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS
02:05:01.66   RLINK -- HostAsync - got operation info 0:SessionOperationInfo::SUCCESS
02:05:01.66   RLINK -- local host PeerID 1 LOCL ack=  0 (  0ms~0) unack=  3, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.22.3:6112;), pending=0, dead=0, RS#=0/2
02:05:01.66   RLINK -- MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq1=0/0, sorp=0/0, acto=0/0, spob=0/0, sorq2=0/0
02:05:01.68   RLINK -- hosting - Session is connected
02:05:01.69   RLINK -- HostAsync - completed with HostResult = 0
02:05:01.69   UIFrontEnd::StartRelicOnlineTabs deactivating FE_mm_01
02:05:01.69   Activating screen: OnlineGameSetup
02:05:01.70   GameSetupForm::SetScenarioFile -- 2p_demyansk
02:05:01.70   RLINK -- Session::GetState - info, session [39945355]'s state changed to [3:STATE_CONNECTED].
02:05:01.75   GameSetupForm::OnMatchCategorySelected
02:05:01.75   GameSetupForm - UpdateMatchType: Setting match type to 14: CLASSIC_COOP_SKIRMISH
02:05:01.76   GameSetupForm::OnMapSelected
02:05:01.76   GameSetupForm::SetScenarioFile -- 2p_demyansk
02:05:01.76   RLINK -- WorldWidePartyService::SetVisible -- FALSE
02:05:01.76   RLINK -- WorldwideAdvertisementService::PublishSession -- Already Published
02:05:01.77   GetMaxFrameTimeFromProfile: players=2 expected FPS=29.726515, bars=5, max avg=0.034, sd=0.000, 1 samples =  0.03
02:05:01.77   Activating screen: RelicOnlineChat
02:05:01.78   Activating screen: RelicOnlineNewsScreen
02:05:01.79   Activating screen: RelicOnlineStatsScreen
02:05:01.79   Activating screen: Achievements
02:05:01.79   GAME -- Setting campaign state to 'cxp2'
02:05:01.79   GAME -- Closing state 'cxp2'
02:05:01.79   GAME -- Setting campaign state to 'cxp1'
02:05:01.79   GAME -- Closing state 'cxp1'
02:05:01.80   Activating screen: GameHistory
02:05:01.80   GAME -- Setting campaign state to 'cxp2'
02:05:01.80   GAME -- Closing state 'cxp2'
02:05:01.80   GAME -- Setting campaign state to 'cxp1'
02:05:01.80   GAME -- Closing state 'cxp1'
02:05:01.80   Activating screen: OnlineGameSetup
02:05:01.80   Activating screen: RelicOnlineTabs
02:05:01.80   GameSetupForm::OnAdvertisementEvent - AET_Host - Ignorning match making party event.
02:05:01.80   RLINK -- WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615
02:05:01.80   RLINK -- Sending matchinfo change #40
02:05:01.80   RLINK -- SlotManager::GetStringFromSlots: compressed = 303 bytes / 943 bytes
02:05:01.92   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:01.93   PopulateGameInfoInternal - Setting Option #0 - [Id 1397509955, Value 0]
02:05:01.93   PopulateGameInfoInternal - Setting Option #1 - [Id 1381192532, Value 0]
02:05:01.93   PopulateGameInfoInternal - Setting Option #2 - [Id 1448105035, Value 1]
02:05:01.94   PopulateGameInfoInternal - Player #0 - [Id 961133, Type 0, Team 0, Race 2]
02:05:01.94   PopulateGameInfoInternal - Player #1 - [Id -1, Type 1, Team 1, Race 7]
02:05:01.94   PopulateGameInfoInternal - Team #0 Player Count: 1
02:05:01.94   PopulateGameInfoInternal - Team #1 Player Count: 1
02:05:01.94   PopulateGameInfoInternal - Forcing singleplayer skirmish
02:05:01.95   RLINK -- Session - rcv'd Join request - address noaddr/relay/PID=AA3CF5E7DC5E7529 in use by existing peer (ignoring)
02:05:01.95   RLINK -- Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers
02:05:01.96   GAME -- Setting campaign state to 'cxp2'
02:05:01.96   GAME -- Closing state 'cxp2'
02:05:01.96   GAME -- Setting campaign state to 'cxp1'
02:05:01.96   GAME -- Closing state 'cxp1'
02:05:02.02   RLINK -- Rejecting packet type 0 that claims to come from ourself
02:05:02.05   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        252, transmitAckLastTimeMS      32403 | Peer ---E- M#00000000 Sack00000002 NSack00000000 (C0.0% S:0.0) [  ]
02:05:02.12   RLINK -- Rejecting packet type 0 that claims to come from ourself
02:05:02.31   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        260, transmitAckLastTimeMS      32663 | Peer ---E- M#00000000 Sack00000003 NSack00000000 (C0.0% S:0.0) [  ]
02:05:02.83   Activating screen: GameHistory
02:05:02.83   Activating screen: RelicOnlineTabs
02:05:02.84   Activating screen: ScreenTipPopup
02:05:05.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.81   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.82   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.84   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.85   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.86   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.86   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.87   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.89   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.90   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:05.91   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:07.51   RLINK -- SessionID : 261848b - Disconnect called with reasonID 1004 - loading game from history
02:05:07.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:07.51   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:07.51   Activating screen: MessageBoxPopup
02:05:07.51   RLINK -- WorldWidePartyService::SetJoinable -- FALSE
02:05:07.51   RLINK -- SetVisible called while !IsConnected
02:05:07.53   APP -- Game Load
02:05:07.53   GameApp::TransitionGameLoad
02:05:07.53   GAME -- Setting campaign state to 'cxp2'
02:05:07.53   GAME -- Closing state 'cxp2'
02:05:07.53   GAME -- Setting campaign state to 'cxp1'
02:05:07.53   GAME -- Closing state 'cxp1'
02:05:07.54   GAME -- Ending FE
02:05:07.54   UIFrontEnd - Unloading Front End
02:05:07.57   SOUND -- Shutting down ...
02:05:07.62   SOUND -- Shutdown completed!
02:05:07.65   GAME -- Beginning FE
02:05:07.65   UIFrontEnd - Loading Front End
02:05:07.65   THREAD: Hyper-Threading Technology Processors are not detected.
02:05:07.68   SOUND -- Initializing ...
02:05:07.83   RLINK -- SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        325, transmitAckLastTimeMS      38183 | Peer ---E- M#00000000 Sack00000004 NSack00000000 (C0.0% S:0.0) [  ]
02:05:08.16   SOUND -- Initialization completed!
02:05:08.16   UIFrontEnd - Initializing Forms
02:05:09.34   CampaignFilter::BindFilterSpecificWidgets()
02:05:09.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:09.39   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:09.39   MOD - Setting player (0) race to: allies_commonwealth
02:05:09.39   MOD - Setting player (0) race to: 0
02:05:09.39   ModDllSetup::PlayerSetRewardUnits - playerIndex 0...
02:05:09.39   MOD - Setting player (1) race to: allies_commonwealth
02:05:09.39   MOD - Setting player (1) race to: 0
02:05:09.39   ModDllSetup::PlayerSetRewardUnits - playerIndex 1...
02:05:09.39   MOD - Setting player (2) race to: axis_ostheer
02:05:09.39   MOD - Setting player (2) race to: 4
02:05:09.39   ModDllSetup::PlayerSetRewardUnits - playerIndex 2...
02:05:09.39       adding reward 'upgrade\upgrade_allied_105'
02:05:09.39       adding reward 'upgrade\upgrade_british_comet'
02:05:09.39       adding reward 'upgrade\upgrade_panzer_elite_jagdpanzer'
02:05:09.39       adding reward 'upgrade\upgrade_panzer_elite_jagdtiger'
02:05:09.39       adding reward 'upgrade\upgrade_panzer_elite_nashorn'
02:05:09.39       adding reward 'upgrade\upgrade_axis_officer'
02:05:09.39       adding reward 'upgrade\upgrade_axis_snowmen'
02:05:09.39       adding reward 'upgrade\upgrade_axis_tiger_ace'
02:05:09.40   APP -- Game Start
02:05:09.40   GAME -- Ending FE
02:05:09.40   UIFrontEnd - Unloading Front End
02:05:09.41   SOUND -- Shutting down ...
02:05:09.42   SOUND -- Shutdown completed!
02:05:09.43
02:05:09.43   GAME -- *** Beginning mission 4p_achelous river (1 Humans, 2 Computers) ***
02:05:09.43
02:05:09.43   GAME -- Recording game
02:05:09.47   Activating screen: GameLoadScreen
02:05:09.68   THREAD: Hyper-Threading Technology Processors are not detected.
02:05:09.72   SOUND -- Initializing ...
02:05:10.18   SOUND -- Initialization completed!
02:05:10.21   PHYSICS: detected processor(s) capable of handling 4 threads.
02:05:10.29   MOD -- Locating MOD for scenario 'DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river'
02:05:10.29   MOD -- Using Mod 'Eastern_Front'
02:05:10.33   Unable to load/parse precache file [DATA:scenarios\mp\classic\4p_achelous river\4p_achelous river_precache.lua]
02:05:12.08   GameObjLoader - upgrading load_count from 0 to 1087
02:05:14.16   RLINK -- Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:1004, reason:loading game from history
02:05:14.16   RLINK -- Session Destroy Peer Event - ReasonID: 1004 ReasonDebug: loading game from history
02:05:14.16   RLINK -- Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 1004, reasonDebug loading game from history
02:05:14.16   RLINK -- Session::DestroyPeer - deallocating peer 1
02:05:14.16   RLINK -- Session - Requested Disconnect for connectionID 1
02:05:14.16   RLINK -- Deallocated route ID=2 for PeerID 1 at WINaddr:192.168.22.3:6112;
02:05:14.16   RLINK -- Session - Requested Disconnect for connectionID 2
02:05:14.16   RLINK -- Closed route 2<>2 for PeerID 1 at WINaddr:192.168.22.3:6112;
02:05:14.16   RLINK -- WorldwideAdvertisementService::Process - EVENT_DESTROYPEER
02:05:14.16   RLINK -- Transport - Largest sent is now 8
02:05:14.17   RLINK -- Transport - Largest received is now 8
02:05:14.17   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.19   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.20   RLINK -- peerremove - peerIDRemoved=[00000000:000eaa6d], reasonID=1004, reason debug hint - loading game from history
02:05:14.21   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.23   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.25   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.27   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.29   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.31   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.33   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.35   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.37   RLINK -- Session::SendQueuedMessagesToRelay local peer is missing, not sending
02:05:14.39   RLINK -- Session::GetState - info, session [39945355]'s state changed to [1:STATE_DISCONNECTED].
02:05:14.39   RLINK -- PeerRemoveAll - flushing local session peer data
02:05:14.39   RLINK -- Session::Reset with reason WorldwidePartyService::PeerRemoveAll
02:05:14.39   RLINK -- LeaveSessionInternal - no action taken, needLeave=0, service=0
02:05:14.39   RLINK -- Destroyed Matchinfo
02:05:14.39   RLINK -- DBG - _SockFree: socket 0/2068 sending graceful shutdown request. reason: SockCollection::DisconnectAll forceFree
02:05:14.39   RLINK -- DBG - _SockClose: socket 0/2068 initiating close
02:05:14.41   RLINK --         21 ms to complete - const int rc = SOCK_CLOSE(s->stHandle);.
02:05:14.41   RLINK -- DBG - _SockClose: socket 0/2068 close complete. debugReason SockCollection::DisconnectAll forceFree
02:05:14.41   RLINK -- DBG - _SockFree: socket 0/2068 _SockFree complete
02:05:14.51   RLINK -- BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets
02:05:14.51   RLINK -- SessionManager::UnregisterSession - Unregistering session 10ecea28
02:05:14.51   RLINK -- OnDestroyPartyNotification - partyID = [00000000:0261848b], prevID = [ffffffff:ffffffff]
02:05:15.93   GameObjLoader - upgrading load_count from 1087 to 1767
02:05:16.12   PHYSICS -- Created node factory 'HVOK'
02:05:16.12   PHYSICS -- Created node factory 'DMMY'
02:05:30.00   RLINK -- Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0
02:05:40.82   GameObjLoader - upgrading load_count from 45 to 4431
02:05:52.80   GameObjLoader 0d5bdac0 - resetting counters
02:05:52.80   GameObjLoader 0d5bdac0 - LOAD_DONE
02:05:52.80   GAME - SessionSetup
02:05:53.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:53.79   GameInfo::ResetInfo - SyncLevel set to 0 on reset
02:05:54.75   CommandBPDatabase - Unable to register function [splat_attach] due to missing CommandBP.
02:05:54.75   TERRAINTEXTURE -- compositor added RenderTarget [0] of size 1024 x 1024
02:05:54.75   TERRAINTEXTURE -- compositor added RenderTarget [1] of size 1024 x 1024
02:05:56.42   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\sapper] -- (normal: 0, orthogonal: 0)
02:05:56.43   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.48   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.49   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.50   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\lieutenant] -- (normal: 0, orthogonal: 0)
02:05:56.52   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.53   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.53   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.53   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.53   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.54   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.55   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.55   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\sapper] -- (normal: 0, orthogonal: 0)
02:05:56.57   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.57   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\commonwealth\soldiers\tommy] -- (normal: 0, orthogonal: 0)
02:05:56.57   AnimatorVisualFactory -- Loaded a non-orthonormal matrix! Model: [art\models\races\ostheer\vehicles\sdkfz_9\sdkfz_9] -- (normal: 0, orthogonal: 0)
02:05:57.57   SAVEGAME -- Read delayed load chunk (293208 bytes)
02:05:58.71   GAME - CreateGEWorld in 5904 ms
02:05:58.74   TGAIO -- TGA file 'data:simulation/deformdata/Lock_deform.tga' is RLE compressed. For optimal speed, please re-save uncompressed.
02:05:58.99   GAME - SessionSetup finished in 6181 ms
02:05:58.99   RLINK -- NetworkManager::DispatchEvents() - Warning - Time between calls was 6181 ms
02:05:58.99   GAME - WaterReflectionManagerSetup
02:05:58.99   GAME - WaterReflectionManagerSetup finished in 0 ms
[Cope FactionFix] - Trying to hook function
[Cope FactionFix] - Got LuaState @0x07c094b8
[Cope FactionFix] - patched @0x57deb9f0
[Cope FactionFix] - hooked @0x57deb9f1
[Cope FactionFix] - patched @0x57deadd7
[Cope FactionFix] - hooked @0x57deadd7
[Cope FactionFix] - Hook installed
02:06:00.17   ModWorld::LoadWinCondition: - [DATA:Scar/WinConditions/zannihilate.scar] succeeded.
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.51   BindingsSystem -- Cannot create binding.  Unknown type 'repair_radius_circle'
02:06:01.82   SPEECHMANAGER -- Loaded in 0.279471 seconds
02:06:03.40   GameObjLoader - upgrading load_count from 0 to 376
02:06:04.66   GameObjLoader 0d5bdc20 - resetting counters
02:06:04.66   GameObjLoader 0d5bdc20 - LOAD_DONE
02:06:05.62   PreloadResources took 925ms.
02:06:06.47   GAME -- Loading completed (57 seconds)
02:06:06.47   SIM -- Setting SyncErrorChecking level to Low
02:06:08.69   Activating screen: GameScreen
02:06:08.69   Activating screen: Decorators_widescreen
02:06:08.69   Activating screen: Taskbar_widescreen
02:06:08.69   Activating screen: SubtitleScreen
02:06:08.69   Activating screen: TextOverlayScreen
02:06:09.36   PerformanceRecorder::StartRecording for game size 4
02:06:09.36   GAME -- Starting mission...
02:06:12.47   MOD -- Player CPU - Easy set to AI Type: AI Player (frame 8409) (CmdAI)
02:06:12.47   MOD -- Player CPU - Easy set to AI Type: AI Player (frame 8409) (CmdAI)
02:06:13.58   Warning: binding repeat_2(Ability: abilities\ostheer_elite_sprint_ability) -- widget 'command_ability_button_12' already occupied by 'repeat_1:Ability: abilities\ostheer_building_incendiary_trap'
02:06:13.65   Warning: binding repeat_4(Ability: abilities\reenable_capture_ability_engineers) -- ui index '0' out of bounds; range is [1, 12]

I have no idea what I'm looking at here but if you could please help, it would be very much appreciated.
« Last Edit: July 28, 2016, 12:03:01 AM by Enrique 'Blackbishop' E. »