I don't fallow, what the CS has got to do with conscripts.
On closer review, conscripts will get a minor health nerf and remove that crazy suppression value
Its interesting that 224 mp conscripts win against unvetted grenadiers which are t2 and cost 300mp.
... Soviets need more support from the balance team seem like theres a recent love affair with german factions.
Is this HP NERF dropping conscripts below 300HP? interesting to see how this plays out. Soviets need more support from the balance team seem like theres a recent love affair with german factions.
Quote from: REDcommissar on April 24, 2011, 09:17:35 PMIs this HP NERF dropping conscripts below 300HP? interesting to see how this plays out. Soviets need more support from the balance team seem like theres a recent love affair with german factions. You couldn't be more wrong if you tried...wait till next patch...The health nerf is only 2 pts per man
We can't balance the Soviets around the theoretical-at-this-point future patch. We have to balance for now and if something gets imbalanced, fix it again. We have no idea how substantial an effect the Wehr early buffs will be for the faction without seeing it ingame against Soviets.
How's this conscript health reduction gonna show on penal troops? - They consist of 7 "conscripts" + the "Commissar". I don't think, it's such a good idea to reduce their health. In fact, this idea is simply of criminal nature, IMO.So, if you want to reduce the health of the conscript squad in particular, you would have to create a separate epbs entry for that "conscript_with_reduced_health". Otherwise this "fix" will hurt two squads at once, and there never seemed to be any problem with shtrafnye troops.This is what I call "crawling nerf"