Company of Heroes: Eastern Front

Author Topic: Ostheer Layout for 2.0.0.0  (Read 28306 times)

Offline Blackbishop

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Re: Ostheer Layout for 2.0.0.0
« Reply #30 on: October 21, 2012, 05:42:32 PM »
Na its not completly gone, we are still discussing to replace the PanzerIV with the pak40.

That doesn't make sense. A Tier 4 anti-tank gun that isn't so special when everyone else has tanks?

Unless you guys put a PaK 43, that can balance the stuff out a bit.
Atm, if the Panzer IV is not suitable, would be better to leave the panther there, as it was in the initial stage. PaK 40 doesn't fit at all there.
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Offline Alexander 'ApeMen' J.

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Re: Ostheer Layout for 2.0.0.0
« Reply #31 on: October 21, 2012, 05:48:57 PM »
if we will notice that the panzer IV dosnt fit at all in fortress then it will be probably the panther again
support and fortress panthers will be just different in their possible upgrades then



Offline Panzer4life

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Re: Ostheer Layout for 2.0.0.0
« Reply #32 on: October 21, 2012, 05:59:19 PM »
Love this update, I saw it first on Moddb, so I came over to post. I like the layout of the Ostheer, I might want to make every building so I can have variety in my game. As a PE fan, I hated how some buildings were pretty much worthless except for a quick upgrade or two (T1 and T4).
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Offline Crinkle

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Re: Ostheer Layout for 2.0.0.0
« Reply #33 on: October 21, 2012, 06:24:37 PM »
How will the lack of combat units until a base building is constructed work?
Will it leave the faction vulnerable to an engineer charge from the yanks/soviets, or rifle charge from the Brits?
« Last Edit: October 21, 2012, 06:26:09 PM by Crinkle »

Offline GodlikeDennis

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Re: Ostheer Layout for 2.0.0.0
« Reply #34 on: October 21, 2012, 06:30:13 PM »
How will the lack of combat units until a base building is constructed work?
Will it leave the faction vulnerable to an engineer charge from the yanks/soviets, or rifle charge from the Brits?

I loled.
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Offline Cranialwizard

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Re: Ostheer Layout for 2.0.0.0
« Reply #35 on: October 21, 2012, 06:30:52 PM »
How will the lack of combat units until a base building is constructed work?
Will it leave the faction vulnerable to an engineer charge from the yanks/soviets, or rifle charge from the Brits?

I loled.

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Offline Dreamerbg

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Re: Ostheer Layout for 2.0.0.0
« Reply #36 on: October 21, 2012, 06:31:08 PM »
They are starting with 2 stormpioneers :P

Offline ubermensche

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Re: Ostheer Layout for 2.0.0.0
« Reply #37 on: October 21, 2012, 06:31:40 PM »
How will the lack of combat units until a base building is constructed work?
Will it leave the faction vulnerable to an engineer charge from the yanks/soviets, or rifle charge from the Brits?

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Re: Ostheer Layout for 2.0.0.0
« Reply #38 on: October 21, 2012, 06:34:42 PM »
I guess he saw that there is no infantry in HQ and saw a problem because of it.

Offline Crinkle

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Re: Ostheer Layout for 2.0.0.0
« Reply #39 on: October 21, 2012, 06:37:12 PM »
I don't mean the base being vulnerable, I meant a sheer number of units on field being able to cap and shore up positions before you even have a chance to get combat squads over there to put pressure on them.

Offline Rikard Blixt

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Re: Ostheer Layout for 2.0.0.0
« Reply #40 on: October 21, 2012, 06:38:17 PM »
I don't mean the base being vulnerable, I meant a sheer number of units on field being able to cap and shore up positions before you even have a chance to get combat squads over there to put pressure on them.


They are starting with 2 stormpioneers :P
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Offline Tankbuster

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Re: Ostheer Layout for 2.0.0.0
« Reply #41 on: October 21, 2012, 06:38:30 PM »
You have storm Pios, , you can always get close to the tommies and rip them apart with MP40s. Hopefully, the Pios will be more durable than American engineers, since they are going up against Tommies and not Pzgrens. Also, for the record:

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Offline ubermensche

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Re: Ostheer Layout for 2.0.0.0
« Reply #42 on: October 21, 2012, 08:45:57 PM »
Are the stats of the MG34 squad gonna be similar to MG42-equipped grenadiers?
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Re: Ostheer Layout for 2.0.0.0
« Reply #43 on: October 21, 2012, 09:37:40 PM »
Stats are not final yet.

Offline Tankbuster

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Re: Ostheer Layout for 2.0.0.0
« Reply #44 on: October 21, 2012, 09:40:04 PM »
will it function similar to Gren MG 42s?
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