Company of Heroes: Eastern Front

Author Topic: two minor bugs in 2.21  (Read 6570 times)

chaosval3

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two minor bugs in 2.21
« on: September 29, 2013, 04:00:09 PM »
So far I only stumbled on two: The Guards Mosin Nagant does not have any shooting fx.
&
The soviet vet 3 sniper team does not have its reinforcement cost noted. It doesn't say how much it costs and popcap etc...

chaosval3

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Re: two minor bugs in 2.21
« Reply #1 on: September 29, 2013, 05:39:53 PM »
Oh and it seems that the Zis-2 sets of a teller mine, is this intentional?

Offline Jeff 'Robotnik' W.

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Re: two minor bugs in 2.21
« Reply #2 on: September 29, 2013, 06:48:31 PM »
Oh and it seems that the Zis-2 sets of a teller mine, is this intentional?

I think other AT guns do so as well

Offline Pskov

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Re: two minor bugs in 2.21
« Reply #3 on: October 07, 2013, 07:49:01 AM »
ostheer t3 tip on modernization still says: allows panzerwerfer 42 which was moved to t4

Offline Tom

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Re: two minor bugs in 2.21
« Reply #4 on: October 07, 2013, 03:37:45 PM »
And the lack tracers on the g43 and the scout car. i'm not saying this is EF devs fault but it would be nice to have them in a future patch.
knowing what you want is half the battle

Offline Pskov

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Re: two minor bugs in 2.21
« Reply #5 on: October 11, 2013, 09:14:47 AM »
Noticed tonite that the Famo could not rebuild panthers anymore.  NM just saw that in 2.2 it was moved to the fortress doctrine.
« Last Edit: October 11, 2013, 10:24:37 AM by Pskov »

Offline Blackbishop

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Re: two minor bugs in 2.21
« Reply #6 on: October 11, 2013, 07:24:17 PM »
Ok, I'll check the G43 tracers and which Gaz tracers? Because it uses both, dp28 and maxim.
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Offline minhvn

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Re: two minor bugs in 2.21
« Reply #7 on: October 12, 2013, 04:28:05 AM »
this is what happened after loading a save game, on random spot when the mortar or howitzer hit anywhere on the ground

and this one is on a loading screen while exiting a won/lost game against AI

Offline Xenobane

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Re: two minor bugs in 2.21
« Reply #8 on: October 18, 2013, 12:32:47 AM »
Landseer healing ability doesn't affect MG42 Squads from defensive doctrine.

Offline Tom

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Re: two minor bugs in 2.21
« Reply #9 on: October 19, 2013, 06:43:09 PM »
Ok, I'll check the G43 tracers and which Gaz tracers? Because it uses both, dp28 and maxim.
Not gaz, the PE scout car. And the t90 lack of tracers you should check.
knowing what you want is half the battle

chaosval3

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Re: two minor bugs in 2.21
« Reply #10 on: October 20, 2013, 11:16:12 PM »
Okay guys I think I found a few more bugs:

1. The OH Marksman cannot correctly uncloak like the Soviet Sniper can which is annoying for him to constantly walk at a snail's pace..

2. The Sturmpanzer IV only seems to cost 4 pop cap 0.o?! Also when deployed the limit indicator says: 'Blank'

3. The Panzer 38 projectile travels underground which looks weird.. Is this easily fixable?

That is all for now again :)

Kind Regards,
A devoted fan,
warhammerchaosgod

Offline Blackbishop

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Re: two minor bugs in 2.21
« Reply #11 on: October 21, 2013, 09:08:19 PM »
Ok, I'll check the G43 tracers and which Gaz tracers? Because it uses both, dp28 and maxim.
Not gaz, the PE scout car. And the t90 lack of tracers you should check.
PE Scout car was never modified AFAIK, so it has the original tracers.

Also, G43 does have traces. You probably looked at the wrong place ;).
« Last Edit: October 21, 2013, 09:51:16 PM by Blackbishop »
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Offline Blackbishop

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Re: two minor bugs in 2.21
« Reply #12 on: October 21, 2013, 09:12:50 PM »
Landseer healing ability doesn't affect MG42 Squads from defensive doctrine.
What doctrine is that? Ostheer has these trees: Army Fortress Troops, Army Elite Troops and Army Support Troops and AFAIK there is not a MG42 call-in/unit unlock in any of them.
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Offline Blackbishop

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Re: two minor bugs in 2.21
« Reply #13 on: October 21, 2013, 09:14:26 PM »
[...]
1. The OH Marksman cannot correctly uncloak like the Soviet Sniper can which is annoying for him to constantly walk at a snail's pace..

[...]
Replay or didn't happen ;).

[...]
2. The Sturmpanzer IV only seems to cost 4 pop cap 0.o?! Also when deployed the limit indicator says: 'Blank'
[...]
Have you looked how much costs to call a StuH42 ? :).
« Last Edit: October 21, 2013, 09:19:01 PM by Blackbishop »
Mors Indecepta

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Offline Blackbishop

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Re: two minor bugs in 2.21
« Reply #14 on: October 21, 2013, 09:25:01 PM »
this is what happened after loading a save game, on random spot when the mortar or howitzer hit anywhere on the ground

and this one is on a loading screen while exiting a won/lost game against AI

Most likely these issues are not from EF, but from CoH. So we cannot do anything to fix it atm.
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...