Company of Heroes: Eastern Front

Author Topic: [WIP] Rostov (8)  (Read 7591 times)

Offline Porta

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Re: [WIP] Rostov (8)
« Reply #15 on: October 31, 2009, 11:25:05 PM »
great map Texas :)

Offline xxredmaxx

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Re: [WIP] Rostov (8)
« Reply #16 on: November 01, 2009, 09:25:43 PM »
Coolo i will creat e1
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Offline funnyme

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Re: [WIP] Rostov (8)
« Reply #17 on: November 12, 2009, 04:46:42 PM »
Hi Texas ,

Around a library like building , I found a visual of some paper bits fyling , How did you do it , Was it done using the FX markers .

Regards
Funnyme
Ten soldiers wisely led will beat a hundred without a head.

Offline $ TEXAS $

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Re: [WIP] Rostov (8)
« Reply #18 on: November 12, 2009, 06:39:33 PM »
yes the paper effect is from an action marker and it is simple to do:

1) place an "action marker" down
2) select the marker and go to "edit action", for visual effects select "fx_attach" from the drop down menu under "New Command"
3) then select "fx" to pick which effect you want, and "apply change"

you can also adjust the size of the effect, direction, and other things. To actually do this you will need you game patched to the most recent patch, and you will have to extract the game's fx files from the "WW2Art.sga" and put them at this location:
My Documents\My Games\Company of Heroes\WW2\Data\Art\fx
inside this folder there is a folder called "fx_ambient" that is were the vast majority of the good effects are located.

Offline funnyme

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Re: [WIP] Rostov (8)
« Reply #19 on: November 12, 2009, 06:55:38 PM »
Hi Texas,

Thanks, I have done it only with smoke , Now seeing the effect's with objects think i can experiment a little more .

Regards
Funnyme
Ten soldiers wisely led will beat a hundred without a head.

Offline SS112

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Re: [WIP] Rostov (8)
« Reply #20 on: December 02, 2009, 07:43:40 AM »
great map as always TEXAS, thanks for your hard work.