Company of Heroes: Eastern Front

Author Topic: Mines  (Read 20926 times)

Offline Voop_Bakon

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Re: Mines
« Reply #15 on: November 07, 2009, 08:43:01 PM »
Viola, problem solved

Offline Loupblanc

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Re: Mines
« Reply #16 on: November 08, 2009, 03:55:55 AM »

 Actually, mortar/artillery saturation works well too :)
 I heard something about them costing 0 munitions?! :)
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline BurroDiablo

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Re: Mines
« Reply #17 on: November 08, 2009, 04:03:51 AM »
Artillery fire doesn't cost anything (from any source), just has a long cool down time. The M-30 howitzer is very inaccurate though, so using it to destroy mines would be a difficult task.

Offline Loupblanc

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Re: Mines
« Reply #18 on: November 08, 2009, 04:15:51 AM »

 I'm the type of guy who HATES to lose his troops
 Even if playing russian. Only exception is zombie troops
 (Medic station Volks becoming grenadier), and even then.

 I'd rather mines destroy my incoming artillery shells,
 than lose troops :p

 I really take it to pride, when I've won with a huge lower
 death rate compared to my opponent :D

 hey, you said we could play soviets whicheverway we want.
 ML20/ML30 firebase it is for me, then. Unless I use mine
 detectors, but... ... er... Sturmovie... mine detectors...
  no way dude. :)



Post Merge: November 08, 2009, 04:19:55 AM

 ... or are you saying I can't use artillery to kill mines?
 (The question is not wether or not it's efficient. Only if
 I am allowed to do so to save the lives of my truppen) :)
 : BTW : PE Grenadier can ALL detect mines at some point.
 I forgot what is needed, vet1 or something, but they all
 can :) So, yea, PE has an anti minefield unit :)

 British recon unit can, too.
 Officers could, too, once upon a time. But I don't think
 they can anymore. They do have sapper/minedetectors
 (Only take those to mine bridges, personally).

 Heck, I'd even prefer to ram a tank into that mine with
 ready engineer to fix said tank, rather than lose troops.

 ... Exception...
 PE AT Mine... those are bitches :p
« Last Edit: November 08, 2009, 04:19:55 AM by Loupblanc »
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline BurroDiablo

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Re: Mines
« Reply #19 on: November 08, 2009, 04:26:02 AM »
So... you're not going to have lots of Conscripts then. Conscripts excel at dying. ;D

You can use artillery to destroy mines, it just requires a direct hit, which (using Soviet Arty) is hard to get.

Offline Loupblanc

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Re: Mines
« Reply #20 on: November 08, 2009, 04:36:18 AM »
 - Oh, yes. On that topic. I wrote somewhere else that
 conscripts should be, hm, normal health (likes volks?) just
 indecisive without a leader (like british truppen). With lack
 of rifle skill (as well as 1/2 rifle helping nurf)

 Or are they like 1hp each to volks's individual 20 life?
 (Exagerating, here. But you get what I mean) :)

 ... They ARE 0 pop after all.
 
 - Could I ask that all soviet tanks have shit optics?
 (Especially the ISU152. I can't imagine that tank having
 good situationnal awareness, lol). Would give conscripts
 something to do because of omniview. And would prevent
 the 'all tank rush into enemy territory) thing :)

 (God, I wish they'd thrown in random mechanical
 failures for the big tanks as a malus). I hate the Pz4/37
 swarm into my base tactic, grr



Post Merge: November 08, 2009, 04:51:43 AM

 :) I thought russians were not smart/educated enough
 to use mine detectors ;)
 
 (In reference to guide saying they can't pick up items, etc
 NOT in reference to actual russian people on forums, or
 actual 'then' soviet soldiers). Just poking fun at the in-
 game pixel soviets ;)
« Last Edit: November 08, 2009, 04:52:08 AM by Loupblanc »
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline Voop_Bakon

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Re: Mines
« Reply #21 on: November 08, 2009, 05:02:02 AM »
Well they cant recrew equipment , however, you can force onto them items  :P

Offline Loupblanc

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Re: Mines
« Reply #22 on: November 08, 2009, 05:11:08 AM »

 Shoving a minedetector kit down my engineer's throat
 doesn't mean he'll know how to use it. Eh. Do they even
 know how to use shovels? :) (NYET! THEY ARE GERMAN
 SHOVELS, we not use them). ... fine... but... this air
 was once breathed in by germans, once upon a time...
 (Soviets all turn blue, holding their breath)...
 ... annnnndd... you guys DO have some tiny bit of
 german genes within you, wouldn't that make you...
 (They all stare at me with eyes bugging out, concentrate
 really hard, and then blink/vanish out of existence) :)



Post Merge: November 08, 2009, 05:32:00 AM

 But... no :) I don't expect to have a lot of conscripts.
 Just to the same extent I would use some initial volks.

 I'm more of an HMG/Mortar/Sniper/Jeep :
 ARTY/ARTY/ARTY TANK/TANK/TANK kinda guy.
 Not into infantry blobs. Too easy to mess those up :D


Post Merge: November 08, 2009, 05:36:27 AM

 Sure, might be fun seeing a lot of them being blown up
 but... ...
 1) Those ARE human beings. don't die for your country,
 make other bastard die for his country his my motto.
 2) I'd be giving a mega ton of xp to my opponent...
 Do I want to do that? Noooo :)
 3) On topic of conscripts. 1xp is lowest, is same as
 rifleman. Thus if lower life than riflemen, they're
 basically free xp for the enemy :p

 Which is why I was asking for their life to be higher
 but to find other ways of nerfing them
 (British slowness until commisar), shit accuracy until they
 get commisar(On top of half rifles) etc.

 I don't see them being unthusiastic about going at it
 without the commisar. They got #@(*#@$ drafted.
 They're essentially volkstruppen.

« Last Edit: November 08, 2009, 05:36:27 AM by Loupblanc »
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline ford_prefect

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Re: Mines
« Reply #23 on: November 08, 2009, 06:39:13 AM »

 Shoving a minedetector kit down my engineer's throat
 doesn't mean he'll know how to use it. Eh. Do they even
 know how to use shovels? :) (NYET! THEY ARE GERMAN
 SHOVELS, we not use them). ... fine... but... this air
 was once breathed in by germans, once upon a time...
 (Soviets all turn blue, holding their breath)...
 ... annnnndd... you guys DO have some tiny bit of
 german genes within you, wouldn't that make you...
 (They all stare at me with eyes bugging out, concentrate
 really hard, and then blink/vanish out of existence) :)



Post Merge: November 08, 2009, 05:32:00 AM

 But... no :) I don't expect to have a lot of conscripts.
 Just to the same extent I would use some initial volks.

 I'm more of an HMG/Mortar/Sniper/Jeep :
 ARTY/ARTY/ARTY TANK/TANK/TANK kinda guy.
 Not into infantry blobs. Too easy to mess those up :D


Post Merge: November 08, 2009, 05:36:27 AM

 Sure, might be fun seeing a lot of them being blown up
 but... ...
 1) Those ARE human beings. don't die for your country,
 make other bastard die for his country his my motto.
 2) I'd be giving a mega ton of xp to my opponent...
 Do I want to do that? Noooo :)
 3) On topic of conscripts. 1xp is lowest, is same as
 rifleman. Thus if lower life than riflemen, they're
 basically free xp for the enemy :p

 Which is why I was asking for their life to be higher
 but to find other ways of nerfing them
 (British slowness until commisar), shit accuracy until they
 get commisar(On top of half rifles) etc.

 I don't see them being unthusiastic about going at it
 without the commisar. They got #@(*#@$ drafted.
 They're essentially volkstruppen.
just a question how long did it take you to write all these posts. I mean I last checked i'd say about 3 hours ago and I come back and you have wrote enough to write my college essay ;D

Offline Loupblanc

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Re: Mines
« Reply #24 on: November 08, 2009, 06:53:58 AM »

 I type at 220wpm. Ive been working, eating, chatting
 on MSN/on the phone. I can type up a storm. It's a
 topic I feel strongly about, and I've been lurking for
 about 2+ years saying almost nothing...

 I'm also multilingual ;)

 Just in rant-mode, is all, lol :)
 My doctor says I have verbal diarrhea :p
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline ford_prefect

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Re: Mines
« Reply #25 on: November 08, 2009, 06:58:50 AM »

 I type at 220wpm. Ive been working, eating, chatting
 on MSN/on the phone. I can type up a storm. It's a
 topic I feel strongly about, and I've been lurking for
 about 2+ years saying almost nothing...

 I'm also multilingual ;)

 Just in rant-mode, is all, lol :)
 My doctor says I have verbal diarrhea :p
I would to if I was your doctor XD

Offline Loupblanc

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Re: Mines
« Reply #26 on: November 08, 2009, 07:06:34 AM »

 Well, thankfully, you are not my doctor ;)
 
 And it is WRITTEN (essay) not wrote :)
You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline Aouch

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Re: Mines
« Reply #27 on: November 08, 2009, 11:47:40 AM »
Conscripts need to be weak and easy to kill.
If not, they would be Strelkys.

Do not forget: Conscripts are an 8-man-squad, according to the last info about them cost only 200 mp, have no pop cap and can be "upgunned".
Imagine a massive blob of them.
If they weren't easy to kill, a german HMG would struggle hard with them.

No, by all means, they should be the weakest unit in CoH.
Thus even one sinlge engineer squad can kill them, if cover is used correctly.
In memoriam MrScruff
The Wehrmacht in the East

Obstheer FTW!

Offline Loupblanc

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Re: Mines
« Reply #28 on: November 08, 2009, 05:18:01 PM »

 Hmmm...
 sort of got a point here. But does it have to be in sheer
 terms of vulnerability, or in terms of inneffectualness?
 The thing is... if killing 1 of them gives 1 xp, then they
 give more xp then riflemen (1 per man). And they can
 hardly be 0xp per, can they?

 On the other hand, they had less military training than
 riflemen. Even less than volkstruppen in some cases
 (which had some WW1 veterans in their core).

 Could I get some numbers?. I know they wore no
 body armor.

You know, there are many people in the country today who, through no fault of their own, are sane. Some of them were born sane. Some of them became sane later in their lives. It is up to people like you and me who are out of our tiny little minds to try and help these people overcome their sanity

Offline Michael Wittman

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Re: Mines
« Reply #29 on: November 08, 2009, 08:57:07 PM »
PE can detect mines if they get close enough w/ Field craft ability.

Russia will use their infantry legs to detects mines i think.

as i say before.