Company of Heroes: Eastern Front

Author Topic: The Bug Thread  (Read 43883 times)

Offline bono2005

  • Ingenery
  • *
  • Posts: 4
    • View Profile
Re: The Bug Thread
« Reply #75 on: January 28, 2010, 10:34:35 PM »
I can confirm that "the red tide" does not work when I used propaganda doctrine or even breakthrough. It happened a few times already. 

Offline RexHong

  • Translator
  • Strelky
  • *
  • Posts: 62
    • View Profile
Re: The Bug Thread
« Reply #76 on: January 29, 2010, 08:45:11 AM »
my friend said
after patch is out
American rangers , airbornes cant call over 3 squad
plz check

Offline Champion

  • Ingenery
  • *
  • Posts: 4
    • View Profile
Re: The Bug Thread
« Reply #77 on: January 29, 2010, 09:57:25 AM »
Not sure if anyone has caught this:

Sniper Ace will not decrew a soviet AT gun with the jerrys take it over.



Post Merge: January 29, 2010, 10:24:34 AM
Sorry for the double post.

Mortar fire Decrews russian Mg bunkers guarding the HQ
« Last Edit: January 29, 2010, 10:24:34 AM by Champion »

Offline guynumber7

  • Guard
  • ***
  • Posts: 130
    • View Profile
Re: The Bug Thread
« Reply #78 on: January 30, 2010, 05:31:43 AM »
the russian thing that makes your infantry sprint says click to launch Blitzkreg.

Offline iverieli

  • Ingenery
  • *
  • Posts: 21
    • View Profile
Re: The Bug Thread
« Reply #79 on: January 30, 2010, 09:24:50 AM »
The most noticeable and major bugs I have encountered in the 40+ games I've played:

1.) The command squad is suppressed and/or "slowed" under heavy MG fire during "fire-up". This happens to me about 30% of the time.

2.) When upgrading and building units at the same time, sometimes the finished unit will not deploy from the building (without pop cap limit). This has happened with infantry and tanks. About 15% of the time.

3.) The game randomly crashes and sometimes sync error is given. I've installed my files into the correct directory.

I don't know if other people who have maybe installed it wrong could affect everyone playing in the game.

Offline TheeDragon

  • Ingenery
  • *
  • Posts: 40
    • View Profile
Re: The Bug Thread
« Reply #80 on: January 30, 2010, 03:28:39 PM »
when AI mortar (and even Nebs) fire - there is no red dots in the fog of war
(like it does in the COH) - really hard to find the enemy

also= in CoH - if you use mortar barrage - you are likley to get counter mortared
- but in EF - even if NOT use barrage, the AI still
(in 4 diff games - wrecked train - me = USA vs Wermacht on Normal)
 the AI mortar crew kills all 3 of my crew in one shot - no time to retreat -
this is IMHO a little toooooo deadly? (if not a bug)

Offline xxredmaxx

  • Strelky
  • **
  • Posts: 58
    • View Profile
Re: The Bug Thread
« Reply #81 on: January 30, 2010, 10:46:13 PM »
Help I can't update my EF! It just sends you a n error report :(
Steam: xxredmaxx

A proud member of Ground Zero Gaming

Offline guldan

  • Guard
  • ***
  • Posts: 111
    • View Profile
Re: The Bug Thread
« Reply #82 on: January 31, 2010, 05:50:49 PM »
I ask to excuse for bad knowledge of English.
At me problem here such character:
At Т-34, Т-70, Т-90 at hit in them of shell, occurs the following - continuous blinking of shades on the case and in point of hit of shell. To other technics of the given doesn't occur.

Offline Rikard Blixt

  • Administrator
  • Mr. Spam
  • *
  • Posts: 1930
  • 'The Fixer'
    • View Profile
    • Eastern Front
Re: The Bug Thread
« Reply #83 on: January 31, 2010, 05:58:05 PM »
I ask to excuse for bad knowledge of English.
At me problem here such character:
At Т-34, Т-70, Т-90 at hit in them of shell, occurs the following - continuous blinking of shades on the case and in point of hit of shell. To other technics of the given doesn't occur.

Turn off Object Scaring in Options.
Valar Morghulis
Quote
[CoH:EF-Dev]Walki: BULLSHIT
[CoH:EF-Dev]Walki: I'll eat a tree if this won't work now
[CoH:EF-Dev]Rizz: ok
[CoH:EF-Dev]Rizz: I'll hold you to it
<10 minutes later>
[CoH:EF-Dev]Walki: I think I really gotta eat a tree...
[CoH:EF-Dev]Walki: got a decent one?

Offline guldan

  • Guard
  • ***
  • Posts: 111
    • View Profile
Re: The Bug Thread
« Reply #84 on: January 31, 2010, 06:47:20 PM »
Quote
Turn off Object Scaring in Options.
Thanks for the help. All began to be displayed normally.

Offline seq13

  • Strelky
  • **
  • Posts: 68
    • View Profile
Re: The Bug Thread
« Reply #85 on: January 31, 2010, 08:12:43 PM »
1.03

When the command squad being garrisoned in building the recharge time for callin arty freeze (not sure about other abilities but might be the same).

Offline ppsh-41

  • Ingenery
  • *
  • Posts: 2
    • View Profile
Re: The Bug Thread
« Reply #86 on: January 31, 2010, 10:48:31 PM »
Strelky Squads don't get the option to choose ppsh41 or DP's it automatically gives DP's

Offline Laufer.fr

  • Ingenery
  • *
  • Posts: 23
    • View Profile
Re: The Bug Thread
« Reply #87 on: February 01, 2010, 11:06:42 AM »
Problem with the DP's description:


(Probably because of the french translation)

Offline beserka

  • Ingenery
  • *
  • Posts: 1
    • View Profile
Re: The Bug Thread
« Reply #88 on: February 01, 2010, 01:02:06 PM »
BUG: HQ allows queueing of multiple COMMAND SQUADS, even though there is a limit of one COMMAND SQUAD

newbielink:http://lh3.ggpht.com/_-FEbaHoE_PE/S2bB4-NVNDI/AAAAAAAACWw/C8NcMIJ4Kwo/s912/relic00233.jpg [nonactive]

Post Merge: February 01, 2010, 01:09:37 PM
BUG: RUSSIAN OUTPOST INVINCIBLE!

newbielink:http://lh5.ggpht.com/_-FEbaHoE_PE/S2bEH_c_xBI [nonactive]
/AAAAAAAACXM/e9S85VG3u4I/s912/relic00232.jpg

When it gets to about 2% health it stays there no matter how much damage is thrown at it.
« Last Edit: February 01, 2010, 01:09:37 PM by beserka »

Offline blex

  • Ingenery
  • *
  • Posts: 1
    • View Profile
Re: The Bug Thread
« Reply #89 on: February 01, 2010, 03:15:29 PM »
hi


its not possible to enter the building

map minsk
newbielink:http://s2.directupload.net/file/d/2057/jiua8ksw_jpg.htm [nonactive]