Flamethrowers engeniers need a nerfThey are insane powerful against elite unitsMy idea is to make them unable to shoot when moving,to have very small range attack(1/2 range compared with grenades),and if one soldier is killed to explode killing/burning any infantry who stay near.Also this is close to reality,and bring more balance in game.Careful use will make them very useful,but throwing them alone in a rain of bullets will be a foolish or desperate decision. This change will not make them useless,but will be necessary to be used just as support or kamikaze units,and not like OP spearhead how it is nowAllot of people use just engeniers with flamethrowers as infantry,and that destroy the fun of strategies and gamplay.
If one bullet hit the flammable gas cylinders,that unit is kaput,and anyone caught to close will become "fried chicken".