Company of Heroes: Eastern Front

Author Topic: Soviet faction an attempt at 100% recreation of late war?  (Read 8623 times)

Offline paratrooper508

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Soviet faction an attempt at 100% recreation of late war?
« on: June 26, 2010, 10:32:07 PM »
I speak of the fact that I'm finding it almost impossible, even on easy setting, to defeat the Soviets as PE.  German units are expensive, and yet get mowed down by the unending spam of Soviet infantry.  To give you an idea, I played on Rostov with 3 Hard Wehrmacht and myself as PE vs 4 easy Soviets.  The Soviets won.  Is the game designed to reflect that the Soviets won the war on the eastern front?  I'm constantly starved for fuel and have no answer to having all my carefully built up assault grenadiers get mowed down in seconds by overpowered features like 128390582590218509 NKVD conscripts backed up with command squads and those ridiculous firebases that make it near impossible to cap since the AI (and any reasonable player) just leapfrogs with them so you can't cap any neighboring territory.  I understand the soviets used lots of infantry and artillery in real life, and did in fact win, but this is ridiculous.  I'm here to play a game in which the two sides are at least remotely equal, not recreate the destruction of army group center.

Offline Zerstörer

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #1 on: June 26, 2010, 10:41:14 PM »
have a look at our replay section. This are not remotely as bad as you think.

PE 4 man squads are your best friend. So are scout cars in early game who tear up soviet infantry....in fact there are loads of things you can do to even up the odds.
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Offline paratrooper508

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #2 on: June 26, 2010, 11:07:35 PM »
my 4 man squads are easily overwhelmed by the soviet zerg.  I just dont have the resources to crank them out faster than the soviets can overrun the map and starve me of fuel and manpower.  I tried armored cars and watched them die in a matter of seconds because the AI made one AT infantry squad.  Honestly I thought this mod would be really cool, and I appreciate the obviously immense amount of work that went into it, but fighting for a couple of hours to a slow defeat against an enemy thats supposed to be on easy setting because even Jagdpanthers melt in the face of their zerg isn't any fun at all.  Great concept, though.

Offline Paciat

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #3 on: June 26, 2010, 11:32:24 PM »
MP44 blob supported by Marders allways works for me.
Just dont send 1 Marder vs 1 T-34 becouse AI can circlestrafe.
If you run a 4 man MP44 squad into 3 NKVD squads youre PGs will die.
If you run a Commando squad (with smoke) into 3 grenadier squads Commandos will die.

Offline Shadowmetroid

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #4 on: June 27, 2010, 07:59:57 PM »
Paratrooper, look in the replay and the strategy sections of the forum. I do believe you'll find everything you need.

Offline Red_Stinger

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #5 on: June 27, 2010, 09:31:09 PM »
Wait wait... have you update the mod to 1.11??? The first release was obviously unbalance, but recent patch tend to equilibrate forces. I find that soviet are pretty well balance (except for some things, but nothing is perfect in the world!), much more than the british faction anyway.
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Offline GodlikeDennis

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #6 on: June 28, 2010, 06:40:54 AM »
Actually I have to agree, though not just against coms. Poor PE are so UP right now that they will certainly lose to an even skilled Soviet player. They get steamrolled by Support barracks or Tank depot just as fast as each other. This is not the Soviet Union's fault though as the problem lies in the PE faction design.
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Offline Shadowmetroid

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #7 on: June 29, 2010, 05:29:43 AM »
I seriously hope that the devs consider doing some balance work for the PE side. Not much, just enough to tie this mod together all the more seamlessly. ;)
« Last Edit: June 29, 2010, 05:31:44 AM by Shadowmetroid »

Offline GodlikeDennis

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #8 on: June 29, 2010, 05:51:28 AM »
I thought I read somewhere they were working with the GR experts and the Reborn clan to balance the original factions. As far as I know they are making AT grenades home like stickies which, by itself, is a huge improvement. Not to mention other things they might be changing.
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Offline Red_Stinger

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #9 on: June 29, 2010, 10:46:26 PM »
I thought I read somewhere they were working with the GR experts and the Reborn clan to balance the original factions. As far as I know they are making AT grenades home like stickies which, by itself, is a huge improvement. Not to mention other things they might be changing.

Wow thats interesting!!!! Can you tell us where have you read these news??  :D :D :D
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Offline vietlord

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #10 on: June 30, 2010, 02:43:55 AM »
play skirmich 2v2 or 3v3
not more !
IA are too dumb to make you do the difference plz.

PE are better with scortched, to avoid cap with a one or two hurt sov
pleeeease criticize or comment my ostheer try
http://easternfront.org/forums/index.php?topic=3265.0

Offline GodlikeDennis

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #11 on: June 30, 2010, 07:01:35 AM »
I thought I read somewhere they were working with the GR experts and the Reborn clan to balance the original factions. As far as I know they are making AT grenades home like stickies which, by itself, is a huge improvement. Not to mention other things they might be changing.

Wow thats interesting!!!! Can you tell us where have you read these news??  :D :D :D

It may have been that interview with the scottish dev. Dragon maybe? I don't really remember but I also heard they're making roos cost 40 fuel. Good stuff.
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Offline Red_Stinger

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #12 on: June 30, 2010, 12:20:22 PM »
You mean BurroDiablo? I though that he was against giving info about patch?  ???

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Offline Zerstörer

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #13 on: June 30, 2010, 12:38:33 PM »
Well, someone let the cat out of the bag  ::)
R.I.P MrScruff - A genuine Good Guy and great artist
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Offline GodlikeDennis

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Re: Soviet faction an attempt at 100% recreation of late war?
« Reply #14 on: June 30, 2010, 02:01:48 PM »
Well someone had to. You can't just release the patch and go, "Oh, btw we decided to change our stance on modifying the existing factions and we balanced them finally after years of Relic incompetence. We used the GR experts too which can give you some peace of mind that the job was well done. We might also get a bit of an influx of GR players since their idols played a part in the creation of our mod now. We didn't tell you until now because we didn't really think it was a biggie."

In my opinion this is a huge step for the mod which should serve to get the competitive crowd interested again.
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