Yeah I gotta say Katyushas are insane. They come really early and are dirt cheap, you get 3 of them for what, 1050mp and 12 pop cap? And the call-in timer also runs pretty fast so you don't have to wait long for them. With their high range the spread becomes a benefit rather than a problem because 3 of them just devastate the target area. At least they're not high on armor and hp like the calliope is, but still. I guess they could do with a slight price increase (100mp more?) and come 1 cp later?
Same question: why are you telling all this now, not a week\month\two months ago? What was that, which had happened just lately, that all you, people, got brightened up with all these revelations? Don't mind my irony, really,- I don't intend to insult anyone anyhow. It's just that I am truly all that astonished by all these speeches.
You can always move your troops away from the strike area, since there is a smoke warning, and, I think, the delay of the strike is greater than that of the Command squad. The area of the strike is really small (about a bunker size), and the strike itself doesn't destroy any structure in one barrage. Besides, correct me if I'm wrong here, sniper team does become visible for some time, when it aims the strike. Yes, it's a one time upgrade, but sniper team are an infantry unit, easily killed by pumas (practically on the fly), chased down by motorbykes, etc. So making such sufficient spending also binds you to keeping them alive, which is not as easy at all times.[...]
Anyhow, the question that keeps emerging in my mind over again is: where were all these complaints before the patch 1.3? How come, that it is now, when the sniper team is actually somewhat weakened, they became OP all of a sudden?
The command squad vet is also too good now. Perhaps scale up the bonus so vet 1 gives 5%, vet 2 10% and vet 3 15% (for 30% in total). That way you're more rewarded for getting a vet 3 command squad at a stage where it's far more likely for the squad to get gibbed while nerfing the early bonus.
Anyhow, I think theres a problem where if you attack click on the sniper squad, Konig doesn't automatically shoot the sniper instead of the spotter, its more like a 50 50 chance or something
Does anyone know why Russian infantry and the shapshooter team gets airborn armour at vet 1? I have not seen anyone ever sugesting this change? Can someone please inform me about the rational behind this cahnge?