Company of Heroes: Eastern Front

Author Topic: Stone Paradise (4)  (Read 7636 times)

Offline Hamasei

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Stone Paradise (4)
« on: April 19, 2011, 05:21:27 AM »
This is my last map, is a " virgin " city, with no predestrolled houses or bullet hits, i think is diferent idea.

I dont know how to put 2 diferent wheater option before the mach.

Please donwload !

 http://www.strategyinformer.com/pc/companyofheroes/map/38773.html





The white side is an error of the website because the size of the photo*








More Screenshots:
« Last Edit: April 20, 2011, 10:46:04 PM by Hamasei »

pariah

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Re: Stone Paradise (4)
« Reply #1 on: April 19, 2011, 03:20:19 PM »
That's some awesome work there, mate. So where is this map set? I noticed it seems to be in German-controlled territory.

Offline Max 'DonXavi' von B.

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Re: Stone Paradise (4)
« Reply #2 on: April 19, 2011, 07:26:10 PM »
WOW. This symmetry looks awesome. You're very talented! Nevertheless, you should consider to use more splats around vour maps. Sometimes, the ground looks a bit too clean for a city where a world war takes place.
Keep up the really great work! ;)

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline Hamasei

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Re: Stone Paradise (4)
« Reply #3 on: April 19, 2011, 07:49:36 PM »
WOW. This symmetry looks awesome. You're very talented! Nevertheless, you should consider to use more splats around vour maps. Sometimes, the ground looks a bit too clean for a city where a world war takes place.
Keep up the really great work! ;)

Before the final 1.0 version the map had more splats but this maked alot of errors and crashes, the big number of houses also make a limitation for other details without lag, and i wanted a "real urban map" for total urban combat... when you spend 15 minuts in the map you can see alot of hit splats, :P


Post Merge: [time]mar 19 abr 2011 09:51:40 GMT+8[/time]
That's some awesome work there, mate. So where is this map set? I noticed it seems to be in German-controlled territory.

Thx men

The territory is simetric, cant be unbalanced because the simetry of the colocations and "inpas" areas.
« Last Edit: April 19, 2011, 07:53:46 PM by Hamasei »

Offline Mystic-Car

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Re: Stone Paradise (4)
« Reply #4 on: April 19, 2011, 10:30:56 PM »
Hey,
i believe pariah wanted to know where your map is located.
(Germany?East-europe?)



I took a look at your map, it's pretty clean, isn't it?
No splats, because of performance improvements? sounds bad.

I'll have a closer look at your map, when I return from my holidays.


Regards, Mystic

Offline Hamasei

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Re: Stone Paradise (4)
« Reply #5 on: April 20, 2011, 07:16:32 AM »
Hey,
i believe pariah wanted to know where your map is located.
(Germany?East-europe?)



I took a look at your map, it's pretty clean, isn't it?
No splats, because of performance improvements? sounds bad.

I'll have a closer look at your map, when I return from my holidays.


Regards, Mystic

@Pariah: Ohhh  :) okey then, pariah, yes, is meaned to be a " ocuped " city because the politic buildings are in the axi base, but i didnt thinked alot about this, all of the models of the editor are from french things.... you can use this city like german city if you want xD but in reality seems like a french city.

@Mystic: No decals, for example treegate decal crashed the map too many times, i puted alot of spline splats to texturize the streets, but because the map is no predestroied, i dont have alot of decoration tools, i cant use textures like dust to unclean the city because is not the way of this map, al buildings are with 100% hp i made all  parks and details with " the same splat " (coblestonone boarder).
« Last Edit: April 20, 2011, 07:21:25 AM by Hamasei »

Offline Mystic-Car

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Re: Stone Paradise (4)
« Reply #6 on: April 20, 2011, 11:50:49 AM »
@Hamasei:
Your map is no longer available as download?


Regards, Mystic

Offline Walentin 'Walki' L.

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Re: Stone Paradise (4)
« Reply #7 on: April 20, 2011, 12:54:33 PM »
Quote
treegate decal crashed

That sounds weird. Did you placed it as a decal or as a splt? I think the campagin map I'm currently working on is much bigger and uses more decals/splts than yours and it did never crash nor buck ingame.
So maybe your problem is your PC. How much working memory do you have?
I identify as a four-eyed bird man. /s

Offline Hamasei

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Re: Stone Paradise (4)
« Reply #8 on: April 20, 2011, 06:30:27 PM »
@Hamasei:
Your map is no longer available as download?


Regards, Mystic

i will put a link when i have avaible a link

pariah

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Re: Stone Paradise (4)
« Reply #9 on: April 20, 2011, 06:32:43 PM »
...But what happened to the previous link?

Offline Hamasei

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Re: Stone Paradise (4)
« Reply #10 on: April 20, 2011, 06:36:01 PM »
Quote
treegate decal crashed

That sounds weird. Did you placed it as a decal or as a splt? I think the campagin map I'm currently working on is much bigger and uses more decals/splts than yours and it did never crash nor buck ingame.
So maybe your problem is your PC. How much working memory do you have?

yes, i used decals and it made this error: ("BugSplatRC DDL" "xxxxxxxx??¿") i erased alot of decals and then the map work good.
I have 8 GB of ram memory, is not a PC problem, is relic escript problem.


Post Merge: [time]mié 20 abr 2011 08:41:24 GMT+8[/time]
...But what happened to the previous link?

i erased because this version make conection erros because i paked with corxis mod and i dont know why the sga file doesnt appear in reliccoh only in EF and cant conect with other players if they have the map. " xxx dont have the same version of the map " Then, because when i up hier the file, i upded the another version with no loading screen but total unbuged, in a game downloads web, and testing with some friend i find the bug and i decided to erase this loading screen paked version. Im waiting to the publication of the map in the web.
« Last Edit: April 20, 2011, 10:15:44 PM by Hamasei »

Offline Max 'DonXavi' von B.

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Re: Stone Paradise (4)
« Reply #11 on: April 20, 2011, 07:17:35 PM »
1.) Use splats instead of decals

2.) I think you meant 8GB RAM, not 8MB :P

3.) I'll hope you fix your error and make your map a little up ;)

Lemberg - Baraque de Fraiture - Smolensk - Heiligenbeil - Nobel Dynamite Works - Lorient - Poltawa

Offline Cranialwizard

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Re: Stone Paradise (4)
« Reply #12 on: April 21, 2011, 02:23:04 AM »
I gave it a 9/10 on the website with the link ;)

Brilliant work!
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Offline Hamasei

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Re: Stone Paradise (4)
« Reply #13 on: April 21, 2011, 09:23:42 AM »
I gave it a 9/10 on the website with the link ;)

Brilliant work!

thanks men

Offline RedGuard

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Re: Stone Paradise (4)
« Reply #14 on: April 21, 2011, 10:21:18 AM »
does this particular map require a lot of resources to run? graphically?

I noticed a lot of custom maps need crazy gaming comps to run smooth. and sadly this kills my little laptop  ;D :(
Soviet is OP