Company of Heroes: Eastern Front

Author Topic: Summary of the Ostheer sneaks [WIP]  (Read 260232 times)

Killar

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #90 on: August 16, 2011, 01:40:38 AM »
Maybe it will not stay this way. You are predicting these things because of the stats of the current Wehr tiger ...

Offline Alexander 'ApeMen' J.

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #91 on: August 16, 2011, 02:14:44 AM »
Maybe it will not stay this way. You are predicting these things because of the stats of the current Wehr tiger ...

and remember vet0 units of the ostheer has reduced stats

so a new build tiger is worst like the wehr vet0 tiger



Offline Max 'DonXavi' von B.

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #92 on: August 16, 2011, 07:03:42 AM »
Two Tigers are absolutely OP, especially if supported by other units like Marders or Panthers.

IMHO One is enought like in vCoH.  :)

+1

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Offline Mattdamon07

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #93 on: August 16, 2011, 07:18:51 AM »
i always liked having two tigers in vanilla wehrmact, rapes everything once vetted
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Offline Max 'DonXavi' von B.

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #94 on: August 16, 2011, 07:21:09 AM »
i always liked having two tigers in vanilla wehrmact, rapes everything once vetted

However, that's not the sense of a balanced game ;)

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Offline GodlikeDennis

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #95 on: August 16, 2011, 08:43:35 AM »
Since Tigers are a doctrinal replacement for Panthers in the OH, we will make them just tougher Panthers, perhaps slightly better against infantry. They won't use the same infantry mulching stats of the Wehr Tiger though. They'll be primarily AT like the unit they replace.
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Offline Desert_Fox

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #96 on: August 16, 2011, 11:54:37 AM »
i always liked having two tigers in vanilla wehrmact, rapes everything once vetted

OT

I did it, play with a PE mate  ;)

END OT

Offline GodlikeDennis

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #97 on: August 16, 2011, 03:18:09 PM »
I had 3 Vet 3 Tigers in a massive 4v4 once. Took us 3 hours to defeat the kangs (2.601).
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Offline Crinkle

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #98 on: August 16, 2011, 11:43:53 PM »
are the ostheer going to speak german in the way that russains speak russian?  i really dislike the english that the vanilla germans troops use

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #99 on: August 16, 2011, 11:46:19 PM »
If they speak German not all of us can understand them :P.

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Offline Max 'DonXavi' von B.

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #100 on: August 16, 2011, 11:47:43 PM »
are the ostheer going to speak german in the way that russains speak russian?  i really dislike the english that the vanilla germans troops use

They will speak German.

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #101 on: August 16, 2011, 11:49:11 PM »
Nope ;D

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Offline Blackbishop

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #102 on: August 16, 2011, 11:50:29 PM »
1) Ostheer tigers should be weaker than the normal ones.

2) Ostheer tigers will have a massive MP/FU upkeep IIRC.

3) You can build more than one, but you are going to cripple your resources.
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Offline cephalos

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #103 on: August 18, 2011, 05:08:42 PM »
1) Ostheer tigers should be weaker than the normal ones.

2) Ostheer tigers will have a massive MP/FU upkeep IIRC.

3) You can build more than one, but you are going to cripple your resources.

though I still think it's totally unbalanced: IF I'll build 2 tigers, my economy will cripple you say... ok, so I'd buy 1 Tiger, and fill the AT gaps with other tanks, like Panthers... oh, wait...

Looks like this ability will be almost instant lose ability - unable to push IS-2 spam back with Panthers, because they will be replaced with weaker and insanely expensive Tiger, maybe 2 Tigers.

Offline Blackbishop

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Re: Summary of the Ostheer sneaks [WIP]
« Reply #104 on: August 18, 2011, 05:17:32 PM »
That's just the idea cephalos. You shouldn't judge it by how it sounds, but how it works in the gameplay. Massive, cripple, weaker are just generic words to describe how it should be, they don't say chances or numbers.
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