Company of Heroes: Eastern Front

Author Topic: AI bugs: PLEASE READ BEFORE POSTING  (Read 31269 times)

Offline Jeff 'Robotnik' W.

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AI bugs: PLEASE READ BEFORE POSTING
« on: August 29, 2011, 04:12:28 PM »
In order to help with crashes or other odd behavior caused by the ai, please upload the AI log files that are generated after every game

these can be found in the common folder under steamapps, usually located at:
C:\Program Files (x86)\Steam\steamapps\common


the files are named AI_LogFile. if there are multiple files, please upload all of them

Thanks
Robotnik
« Last Edit: September 15, 2013, 10:26:56 PM by robotnik »

Offline Blackbishop

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #1 on: September 11, 2011, 08:28:11 PM »
After playing awhile. I get a crash with EF 1.510.

The warning log file says:

Code: [Select]
SIM -- Attempting to query bag not associated with this group type.
Group is of type 8.  Query is for type 1.  Group name: 'sbps\races\allies_soviets\vehicles\zis-2_unit_upgrade'
-- FATAL EXIT --
simengine/propertysy
The only way I know to fix this kind of problem is to change the values in squad_ai_ext.

I have also had a fatal scar error, but only once on a particular map. The scarlog says:
Code: [Select]
-- Log file for all error messages related to the Scar --

Starting SCAR...
968

*FATAL SCAR ERROR: [string "EASTERN_FRONT\DATA\Scar\aicontrol.scar"]:141: attempt to index field '?' (a nil value)
Could not execute rule:
FATAL Scar Error while running rules - Execution has been paused.
I have no idea what it does mean.

Other bug:
http://easternfront.org/forums/index.php?topic=6732.0
Mors Indecepta

Might controls everything, and without strength you cannot protect anything. Let alone yourself...

Offline Walentin 'Walki' L.

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #2 on: November 02, 2011, 09:42:55 AM »
It's not a AI crash bug but anyway:

-The soviet AI AT Gun digs in instantly after being attacked... Don't matter which unit.
I identify as a four-eyed bird man. /s

Offline Gabriel-WW2

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #3 on: March 18, 2012, 12:50:13 PM »
my problem is when i start a game against the AI, i get "AI fatal error, game pause" and i cant play against or with it :S

Offline Walentin 'Walki' L.

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #4 on: March 18, 2012, 01:04:04 PM »
Upload your ai_log
ailog.####.####.txt; Replace the "#" for the current date and time
I identify as a four-eyed bird man. /s

Offline Gabriel-WW2

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #5 on: March 19, 2012, 12:22:39 PM »
here you got it:
newbielink:http://www.gamefront.com/files/21445913/ailog.2012-03-19.12-19-18.txt [nonactive]

is weird cause i played a few months ago
« Last Edit: March 19, 2012, 12:27:42 PM by Gabriel-WW2 »

Offline Cyanide7662

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #6 on: August 28, 2012, 08:30:35 AM »
im having almost the same problem. ive got the game booster 3 on, relic downloader off, graphics down to medium (wont work on high, just crashes) and done pretty much everything just to get it to work for me playing as Soviets.
BUT! whenever i start a game, with a Soviet ally or Soviet enemy, the game goes into the loading screen, then after a while the game crashes. my PC plays the sound of an error message, but i cant view it cuz the game screen wont minimise at all. sometimes it wont even do that, the screen will just go bright purple with the "loading..." bit still on screen and either resets to the main screen or closes back down to windows...

its been infuriating me since i find it boring as hell playing 1 v 1/2/3/4.

Offline Cyanide7662

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #7 on: September 06, 2012, 03:16:12 AM »
please can anyone help? even if its just to say that there isnt a Soviet AI so it isnt possible or something? any help would be great.

Offline Richter

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #8 on: September 02, 2013, 12:25:00 AM »
Map: Berniere Sur-mer(close enough)
AI: Soviet Hard
Me: Ostheer(middle doctrine)
No popcap

Problem: AI did not build any buildings, just armory, the enginiers used upgrades, but no other units entered the battlefield.

Map: Gilroys harbour
AI: American and Soviets both hard
Me and my buddy: Ostheer first doctrine
Mode: king of the hill

Problem: The point was on our side, of the map(by the windmill), witch is the closest to the middle, but too far from allied bases. The AI was too simple, making some units, but too little for hard setting, and not really attacking or defending,  most just sitting in their base


General: on minimum settings, when i scroll down the screen, the units in the top of the screen get their textures broken down: i can see just the AT gun from Marder two(no wheels), no sideskirts for tanks that have them and stuff like that, like its separating textures from which units are made
« Last Edit: September 02, 2013, 12:31:00 AM by Richter »

Offline KarolR87

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #9 on: September 14, 2013, 11:58:50 PM »
After patched EF to 2.20 problem with passive AI has not gone away. I chose Moscow (becasue in this map I've noticed this bug at the first time)1vs1 against AI with win conditions as control victory point. I chose Red Army, after a few minutes I sent one squad toward Ostheer HQ becasue no victory points have been captured. When my squad reached to destination place I saw two pioneer squads and three landsers squads. All Ostheer soldiers stayed next to HQ like before. Only difference is that AI has infantry squads while only pioneers squads before.
EDIT: I forgot that difficulty levels was the highest (expert).

« Last Edit: September 15, 2013, 12:01:18 AM by KarolR87 »

Offline Jeff 'Robotnik' W.

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #10 on: September 15, 2013, 12:49:31 AM »
please upload the AI log files that are generated after every game

these can be found in the common folder under steamapps, usually located at:
C:\Program Files (x86)\Steam\steamapps\common


the files are named AI_LogFile. if there are multiple filed, please upload all of them

Offline KarolR87

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #11 on: September 15, 2013, 01:05:04 AM »
I found two log files I hope it will help
EDIT: I'd like to just ask if files which I uploaded will help?
« Last Edit: September 22, 2013, 11:52:52 PM by KarolR87 »

Offline KarolR87

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #12 on: September 27, 2013, 10:12:27 PM »
Quote
EDIT: I'd like to just ask if files which I uploaded will help?

Offline Jeff 'Robotnik' W.

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #13 on: September 30, 2013, 03:20:03 AM »
Well right now the AI logging system has been disabled until i can find a way to make it work without lagging the game, so i would say dont worry about it

Offline krupp steel

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Re: AI bugs: PLEASE READ BEFORE POSTING
« Reply #14 on: October 31, 2013, 12:32:19 AM »
Jagger's will retreat as if they were snipers in combat.
My personal favorite