Company of Heroes: Eastern Front

Author Topic: Comp stomp  (Read 12756 times)

Offline jcraven33

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Re: Comp stomp
« Reply #30 on: April 12, 2012, 10:04:58 PM »
Just playing against SU expert and only on certain maps  ;)  If i play as SU I clean house most of the time. It's just the massive Russian swarm of infantry Russia sends. And there naval forces kick the Wehr pumas around pretty good because they can produce so many with the extra resources.

Offline jcraven33

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Re: Comp stomp
« Reply #31 on: April 12, 2012, 10:06:53 PM »
That replay against expert was good Cat. Tiger ace to save the day :-) Those anti tank guns didnt even dent it and that off map artillery strike was hilarious  ;)

Offline donthateme

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Re: Comp stomp
« Reply #32 on: April 12, 2012, 10:10:35 PM »
Hmm, I uploaded 4 replays vs Exp AI on speedyshare as I cant attach files in forum atm. IMO AI behaves pretty stupid sometimes...

http://speedy.sh/WmxDm/CPU-stomp.rar

Offline Pac-Fish

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Re: Comp stomp
« Reply #33 on: April 12, 2012, 10:21:25 PM »
Yeah AI loves to run towards MGs rather than around or away ;D. And honestly the AI should NOT be allowed to lock down ZiS guns. They do more harm than good. I literary just have Ostwinds go around locked down ZiS guns XD

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Offline jcraven33

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Re: Comp stomp
« Reply #34 on: April 12, 2012, 10:46:21 PM »
Thanks donthateme. I will look at the replays to see how you do things  ;D And Cat I agree with the ZIS lockdown

Offline jcraven33

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Re: Comp stomp
« Reply #35 on: April 12, 2012, 11:56:45 PM »
Hmmmmm.....I just watched donthateme's angoville expert replay. I really don't know what to say. I take it he is at the expert expert level because that wasn't even a game. He didn't even have to get a krieg barrack til around 10 minutes and used a motorcycle and two mg's as his starting units. I am going to have to watch it a few times and try to figure out he made it look absolutely effortless. Didn't have to vet or use command points but he did at one point just to test things out and put them out of there misery I am assuming? I will watch the langres replays as well. Those replays will certainly show me areas I am lacking in and help me improve. Thank you.

Offline Otto Halfhand

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Re: Comp stomp
« Reply #36 on: April 13, 2012, 03:22:41 AM »
How do you think the Sov ATG Lockdown should work for AI?
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Offline jcraven33

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Re: Comp stomp
« Reply #37 on: April 13, 2012, 03:35:54 PM »
That is a tough question Otto. Since I am not a programmer I am not sure what is possible. I love the concept of the lockdown, but I wish there were a way to ensure it only set up with a support unit (unless in base) and it instantly started to pack up when attacked from the side or flank. I doubt that is possible though :( When playing against Ai I guess I will just have to take into account its weakness and not exploit it to be fair :)

Offline jojorabbit

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Re: Comp stomp
« Reply #38 on: April 13, 2012, 03:53:21 PM »
That is a tough question Otto. Since I am not a programmer I am not sure what is possible. I love the concept of the lockdown, but I wish there were a way to ensure it only set up with a support unit (unless in base) and it instantly started to pack up when attacked from the side or flank. I doubt that is possible though :( When playing against Ai I guess I will just have to take into account its weakness and not exploit it to be fair :)

What do you think  about this:
- setup only if shooting enemy vehicle and facing enemy vehicle -> no setup if shooting infantry so he can runaway from infantry
- unsetup if under attack and not shooting enemy vehicle


Offline jcraven33

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Re: Comp stomp
« Reply #39 on: April 13, 2012, 04:07:01 PM »
Good suggestions jojorabbit. Certainly would improve its survival ability, only thing it would take away is its devastating attack when locked down on an unsuspecting vehicle that comes into range  :P

Offline TomaSkTemplar

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Re: Comp stomp
« Reply #40 on: April 15, 2012, 02:37:37 PM »
I dont know where you people came with 125% hard income and 150% on expert. It is pretty simple to look at the numbers after youve played a game. You can play with an AI teammate to compare his income to yours. To cut all this short, I went and played with a hard teammate. Results were.

AI on hard gets 150% income of both manpower and munitions, however no bonus on fuel, I guess to keep the AI from outteching you.
Some time ago I did this with expert too and results were something like 180% for both manpower and muni, no fuel bonus.

Offline Otto Halfhand

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Re: Comp stomp
« Reply #41 on: April 15, 2012, 03:16:53 PM »
TomasK, The 125/150 is what game Documentation suggests. Some folks have Stated expert AI is 200% MP. I don't think the AI gets a muni bonus in v1.6.  The end game stats are suspect in many cases. (IE both you and your AI teammate can have the same accumulated muni or FP at end of game).

I post this because I'am working on improving AI and all input in this regard is useful.
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Offline donthateme

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Re: Comp stomp
« Reply #42 on: April 15, 2012, 03:35:11 PM »
AI cheats in several ways, not only by resource-income.

Brit AI for example allways gets a Lieutenant instantly build with a normal Tommy-squad. PE can build Grens in a building which was upgraded to heal-station. EF AI also can see your mines without detecting them and will mortar them.

Offline Walentin 'Walki' L.

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Re: Comp stomp
« Reply #43 on: April 15, 2012, 04:12:43 PM »
AI cheats in several ways, not only by resource-income.

Brit AI for example allways gets a Lieutenant instantly build with a normal Tommy-squad. PE can build Grens in a building which was upgraded to heal-station. EF AI also can see your mines without detecting them and will mortar them.

It will even attack cloaked units like pak38 with mortars and artillery.


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Offline Otto Halfhand

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Re: Comp stomp
« Reply #44 on: April 15, 2012, 04:17:48 PM »
AI cheats in several ways, not only by resource-income.

Brit AI for example allways gets a Lieutenant instantly build with a normal Tommy-squad. PE can build Grens in a building which was upgraded to heal-station. EF AI also can see your mines without detecting them and will mortar them.
The AI is SAWA. -Sees All Knows All.   PE 251_HT comes with 2- PG/TBs.

Do you know what routine allows AI to call-in PGs at "aid station"?I know it was used in OF-Market Garden. Why, you ask? I could tell you but then I would have to kill you.  ;)
孫 The
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子 Art
Illegitimi non Carborundum -"Vinegar" Joe Stilwell
兵 of
Sun Tzu says: In warfare one compels and is not compelled by others
法 War