You want to keep it PE-Infantry style blob style as a CON to get a 'PRO'.That of buffing the rather 'weak' MTB to decent levels.
* That's not what I understood. I understood that German should have 3 PzIII by the time Soviets come out with their first T34, and that PzIII should win 1-on-1. 'Because Germans are Uber'. / Do you understand my reaction now?
I don't want PanzerIII to be equal to PanzerIV. I don't want solution to be 'make tons of PanzerIII' (More than T34/Sherman) I want more StuGIII than PanzerIII I want PanzerIII to come earlier than StuGIII. I don't want StuGIII to be AWESOME. Between a StuGIV and a Weak MarderIII (PanzerIII convertion too!) (The Marder is)*Loups proposal, I agreed with all of it.
- Hmm... so you want OstHeer to have a JS-2. Wehr have Panther. PE have Panther. Hmm. Americans have Sherman76, Brits have Firefly (Non-doctrinal, we said)(Churchill don't count)Ok, you said not necessarily Tanks. What do you propose?
-Another thing could be a specialized pioneer squad that can build nerfed 88s. Many limitations though-Panzer IV Battlegroup.-StugIII Battlegroup.-A single Tiger Call in.Make your call
But what would you like to have as an alternative to stugIII or pzIII in fighting enemy armour?
Quote from: MaxiKing6 on September 16, 2010, 09:50:42 PMBut what would you like to have as an alternative to stugIII or pzIII in fighting enemy armour?I don't think we need any "alternative" to StuG III and Pz III. What we need is something heavier for the heavier enemy tanks.
Quote from: Aouch on September 16, 2010, 10:55:11 PMQuote from: MaxiKing6 on September 16, 2010, 09:50:42 PMBut what would you like to have as an alternative to stugIII or pzIII in fighting enemy armour?I don't think we need any "alternative" to StuG III and Pz III. What we need is something heavier for the heavier enemy tanks.Thats exactly what i meant. In one doctrine there will be the ferdinand/elefant tank destroyer, i think Pak40 emplacement is a good idea. StuKa attack should also be included, and the panzer battlegroup too.
Its because of the new webdesign, you werent able to access the forum for a while 'because of maintenance' what it said.But what would you like to have as an alternative to stugIII or pzIII in fighting enemy armour?
Quote from: MaxiKing6 on September 17, 2010, 03:13:37 PMQuote from: Aouch on September 16, 2010, 10:55:11 PMQuote from: MaxiKing6 on September 16, 2010, 09:50:42 PMBut what would you like to have as an alternative to stugIII or pzIII in fighting enemy armour?I don't think we need any "alternative" to StuG III and Pz III. What we need is something heavier for the heavier enemy tanks.Thats exactly what i meant. In one doctrine there will be the ferdinand/elefant tank destroyer, i think Pak40 emplacement is a good idea. StuKa attack should also be included, and the panzer battlegroup too.Panzer battlegroup? Whats that?Id rather have a buildable vet 0 Tiger with 1 on the field limit.Panther turrets will be better than unrecrewable emplacemests.Nashorn should also be buildable while Ferdinand will be a heavy call-in.
Maxiking6 : - Battlegroup of 2PzIV and 1PzV : WAaaaayy stronger than the 1 Tiger call-in, wouldn't you say? If anyone should have a multiple tank call-in, it should be the Soviets. - Ya. I like the 1 tiger capped buildable. Vet0 though. Michael Wittman was an ace when he fought in the West, but he got his Ace status in the EAST. Not a legend there... yet. There were a lot more Tigers in the east than in the West.- Crush those red idiots... ... No racism, this is not a political debate. We're discussing gameplay.
Loupblanc, seriously, why the hell do you keep on writing in this strange, sarcasm-style-way? Since you don't get it, I'll have to repeat myself, now in short phrases, maybe you are now able to get it and stop to troll, because that is exactly what you are doing in the moment:1) I want Stug3.2) I want Pz3.3) I want Pz3 being a gap-filler between the Stuart and Sherman -> Ausf. J (5cm KwK38 L/42).4) I want Pz3 to be the MTB of the OH. A rather "weak" MTB. (Should only be effective as a group -> 2-3 Pz needed to gain full movement-speed in enemy territory)5) I want Stug3 being an assault-gun and tankdestroyer. -> Ausf. G (7.5cm StuK40 L/48) (To work as infantry-support -> mobile "infantry-cover")6) I want pricing + pop be based on balance-testingNow some additional things: Pz3 is only effective as a group. This doesn't mean they should be spam-tanks. I'll make an example to help you understanding it: If a SU-player has 3 T-34, he can use them everywhere on their own to support infantry or do attacks.If a OH-player has 3 Pz3, he can use them only in a group to do attacks.Therefore, if 3 Pz3 encounter a lonely T-34, they'll win, because they're more and can circle-straf him, whatever.If 3 Pz3 encounter all 3 enemy T-34 in one place, they'll lose.Now, the other things depend on how the Pz3/Stug3 are added.If they're reward-units, Pz3 should be upgradeable to Ausf. J1 (5cm KwK39 L/60) for better AT or Ausf. N (7.5cm KwK37 L/24) for better AI.Stug3 should start as version with short 7.5cm StuK37 L/24 for AI and later be upgradeable to Ausf G with StuK40 L/48 for AT.If they Stug3 is Pz3-upgrade, Stug3 shouldn't have the StuK37. Because that's the Pz3 Ausf. N's role.Or forget about Ausf. N and make Stug3 with StuK37 and later upgrade. However, as we've seen a WIP-model of "N", it would be dump to not add it in.If they're added through unit-pools, we can have them the first way, both with all upgrades. However, the "tank-branch" should get PzJ Marder II as tankdestroyer, since Pz3 lacks proper AT-capabilities against later tanks and "artillery-branch" should get PzH Wespe, because after all it's the artillery-section.For all three possibilities there should be still some heavier tanks, may they be buildable or through doctrine.And now, please stop talking bullshit about "what Aouch thinks/wants".