Priest, a brit doctrinal unit, for USA and a prototype for the soviets? Are you sure?Wespe is already part of Ostheer.
[...]Wespe is already part of Ostheer.
[...]Also, the doc already has a buildable howitzer so it would be superfluous.
SU-14 wasn't exactly a prototype per say, since it actually saw action... as much action as an artillery piece can see on a battlfield. Shooting from 30 km away isn't exactly exciting stuff.
And the reason I included some additions to US and british sides is because obviously as with any new faction, the old ones get played less and less... unless I'm mistaken.I don't know, I just feel like the soviets are missing a heavy SPG, perhaps its just me...
Jagd[tiger] is a buildable replacement for the Kettenkrad... It can cloak and cap points.
most reward units will take the form of direct combat vehicles
As it stands the game is as balanced and entertaining as it can; however there are some units that could improve gameplay.USA- replace 105mm Howitzer with the 155mm "Long Tom" Howitzer emplacement limited to 1; either up its damage or range since it was a more powerful gun than the 105
- replace off-map battlegroup with the 105mm Priest, since it was an american SPG
British- replace 105mm Priest with the british Sexton 25 pounder, limited to 3
Soviet- replace God of War with the SU-14, limited to 3 or 2 if you want it to be historically accurate
Panzer Elite- add the 105mm Wespe limited to 3, under sector artillery